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March 9th, 2004, 03:09 PM
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National Security Advisor
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Re: Maximum players?
Quote:
Originally posted by Ragnarok:
quote: Originally posted by geoschmo:
Hopefully SE5 will allow for more players in a game.
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Could you imagine if this was the case? SEV on PBW with 30 or more empires! We would definately need to re-write the PBW code to handle larger game files and so forth. Actually, we never wrote a player limit into the PBW code. Or if there is one, I don't know what it is. I have seen people setup games for as many as 30 people before. Of course, that is before they realize that SE4 won't allow it. But the time limit and file upload size limits will be more of a problem.
[ March 09, 2004, 13:12: Message edited by: geoschmo ]
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March 9th, 2004, 03:11 PM
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National Security Advisor
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Re: Maximum players?
Quote:
Originally posted by Greybeard:
Grandpa Kim had trouble running the Last turn for Networks II. We only have 7 players left, but have lots of ships, etc. The turn took over 30 minutes for him to run. The first time it timed out after 20 minutes.
A larger game could be very difficult to handle...
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Yes, that would be a problem. If SE5 doesn't do a better job with the processing speed of the larger games, there will be a practical limit to how big a game can be on PBW. Of course, that's a year or two away. Enough time to upgrade the server hardware I think. 
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March 9th, 2004, 03:15 PM
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Lieutenant Colonel
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Re: Maximum players?
It is enthralling to envision SE5 with a much higher limit on the number of max systems, players, etc...
Think of what a game would be like with a thousand systems, or fifty empires?
Of course, you'd have to comensurately slow down tech growth and other stuff...and it would take eons to play...but if such a thing were on PBW, it would approach a "massive Online game", no?
intriguing...
thanks,
Alarik
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March 9th, 2004, 03:39 PM
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National Security Advisor
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Re: Maximum players?
Personally I think I'd have difficulty in a game with more then 20 human players. I would like to see a larger number of spots for AI, and "Indiginous" races. Like Neutrals but weaker even. Bascially they'd be little more then a resource for the major empires to conquer and use to populate their colonies.
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March 9th, 2004, 06:23 PM
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First Lieutenant
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Re: Maximum players?
You know geo, you are right...
A game with a lot of human player would be very hard to play (and to organize), but would be intersting to have more slots for AI and Neutral empires.
I never play multiplayer (my work schedulle is too irregular and i lost a lot of turns Last time i tried), my objective with a higher number of empires would be to enrich the SP experience...
Well, let's hope SE5 comes with a higher empire limit, meanwhile i will continue to play agains "only" 19 other AI's...
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March 9th, 2004, 06:24 PM
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General
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Re: Maximum players?
well it would be hard to manage... Especially looking for replacements....
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March 10th, 2004, 03:47 AM
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National Security Advisor
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Re: Maximum players?
There are a few GUI elements that would need adjustment for more than 20 players, such as the score graph, the treaty grid, and the little icons that appear in a map sector for each empire present.
PvK
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