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Old January 29th, 2001, 11:29 PM
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Default Re: Fighters should pay support!

quote:
Originally posted by raynor:
That's a very interesting idea.

I think it might make the game over complicated, though. Right now, the only set of screens which show maintenance are the Ship/Fleet screens. Fighters are already listed here. So, if you made them require support it would be easy to find that on a list somewhere. But adding a maintenance cost to each facility on a planet... where would you display that information without a major change to the program?

I'm not saying it is a bad idea. It's actually rather good. But maybe for simplicity's sake, we could just pretend that each 'Mineral Miner I' actually brings in 810 minerals each turn but the other 10 go to pay for this building's maintenance.



i think facilities do pay maintnance. not from your resource pool of course, but they require a certain pop level to support a facility. thats not just people working on the facility, thats the taxes, resources, whatever, that those people generate that support that facility. its sort of abstracted, so there is not a need for further resource cost. i guess.

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Old January 29th, 2001, 11:42 PM
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Default Re: Fighters should pay support!

quote:
Originally posted by Puke:
i think facilities do pay maintnance. not from your resource pool of course, but they require a certain pop level to support a facility. thats not just people working on the facility, thats the taxes, resources, whatever, that those people generate that support that facility. its sort of abstracted, so there is not a need for further resource cost. i guess.




There is a line in the settings.txt file which reads Population requird to operate facility. It defaults to 50 so I think it isn't being used.

(Otherwise, those huge worlds would require 50 x 25 = 1250 Million people to operate all 25 facilities...)
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