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				February 6th, 2003, 08:05 PM
			
			
			
		  
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				Re: Newbie question--please answer
	
			 
             
			
		
		
		
		Oh I see 
What a delicate game!! 
thank you very much! 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				February 6th, 2003, 08:06 PM
			
			
			
		  
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				Re: Newbie question--please answer
			 
             
			
		
		
		
		Oh I see 
What a delicate game!! 
thank you very much! 
Can I make that colony repopulated without  
losing additional colony ship? 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				February 6th, 2003, 08:31 PM
			
			
			
		  
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				Corporal 
				
				
				
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				Re: Newbie question--please answer
			 
             
			
		
		
		
		Yes, either use another colony ship or build a dedicated population transport ship with cargo containers. 
 
Use the "transfer cargo" button (two arrows) to move some people from your homeworld to the ship, then send the ship to the planet. Don't use the colonize button (it couldn't anyway--you'd never lose a second colony ship) then use the transfer cargo button again. 
 
You should be able to tell if a ship has people on it. It will have a little person icon when you click on it. 
 
Cool idea: load a colony ship, send it to the planet, drop off just HALF the people, then use the ship to colonize another close-by planet. 
 
And WELCOME TO THE GAME!! 
		
	
		
		
		
		
		
		
			
				__________________ 
				-MegaTrain- 
Athlon 1.3 GHz running at 1.6 GHz on an iWill KK266
			 
		
		
		
		
		
		
	
		
		
	
	
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				February 6th, 2003, 08:47 PM
			
			
			
		  
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				Second Lieutenant 
				
				
				
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				Re: Newbie question--please answer
			 
             
			
		
		
		
		
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				Originally posted by bostonrpgmania: 
I didnt have to worry about population when I colonized planet which is in the same screen as my home planet. Population seems automatically to grow. However the two colonis where i have zero population is a warp point away 
Is this the reason?
			
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 If you use the "colonise pl;anet" button, the colonsier will load population from where it currently is, before moving. 
 
However, if you first "Move" the ship to a new system, and then use the "Colonise" button, it won't load any population unless it is orbiting a world that HAS population on it. 
 
So, let me guess -- you built the colony ships, and the one you used in your starting system, you just hit the "Colonise" button, right? 
 
Then, the other two you moved to the next star system FIRST, and then used the "Colonise" button, right? 
 
From now on, try to use the "Colonise" button only for yoru Colony ships ... if you must do your actual explorign with colony ships, load them with population first. 
 
   
		
	
		
		
		
		
		
		
			
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				-- Sean 
-- GMPax
 
Download the  Small Ships mod, v0.1b Beta 2.
			  
		
		
		
		
		
		
	
		
		
	
	
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				February 6th, 2003, 09:47 PM
			
			
			
		  
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				Brigadier General 
				
				
				
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				Re: Newbie question--please answer
			 
             
			
		
		
		
		
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				Originally posted by Pax: 
 quote: Originally posted by bostonrpgmania: 
I didnt have to worry about population when I colonized planet which is in the same screen as my home planet. Population seems automatically to grow. However the two colonis where i have zero population is a warp point away 
Is this the reason? 
			
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 If you use the "colonise pl;anet" button, the colonsier will load population from where it currently is, before moving. 
 
However, if you first "Move" the ship to a new system, and then use the "Colonise" button, it won't load any population unless it is orbiting a world that HAS population on it. 
 
So, let me guess -- you built the colony ships, and the one you used in your starting system, you just hit the "Colonise" button, right? 
 
Then, the other two you moved to the next star system FIRST, and then used the "Colonise" button, right? 
 
From now on, try to use the "Colonise" button only for yoru Colony ships ... if you must do your actual explorign with colony ships, load them with population first. 
 
     Minor addition: If you manually load population onto a colonizer to less than full capacity, and then give the colonize order, it won't load any more population. This is useful in not draining a planet of population. 
		
	
		
		
		
		
		
		
			
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				February 6th, 2003, 11:26 PM
			
			
			
		  
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				General 
				
				
				
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					Join Date: Mar 2002 
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				Re: Newbie question--please answer
			 
             
			
		
		
		
		In answer to your question about domes, (I don't think anyone answered it) the game automatically builds the domes for you. You don't research it, you always have the capibilty to build domes. When you colonize a planet that your people can't breath, IE you colonize a Oxygen planet when your race breathes Hydrogen, the colony will put a dome on the planet so your people can survive. This limits the amount of people you can have on domed planets. 
		
	
		
		
		
		
		
		
			
				__________________ 
				Ragnarok -  Hevordian Story Thread
------------------- 
I think...therefore I am confused. 
They were armed. With guns, said Omari.  
Canadians. With guns. And a warship. What is this world coming to? 
The dreaded derelict dwelling two ton devil bunny! 
Every ship can be a minesweeper... Once
			  
		
		
		
		
		
		
	
		
		
	
	
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				February 7th, 2003, 12:49 AM
			
			
			
		  
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				Re: Newbie question--please answer
			 
             
			
		
		
		
		
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				 Alternatively, you can nuke the planet to glass with a warship, and then recolonize the newly-uninhabited world.
			
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 Note that doing this will reduce the resource values of the planet, by 10% in the unmodded game. 
		
	
		
		
		
		
		
		
			
				__________________ 
				Cap'n Q 
 
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
			 
		
		
		
		
		
		
	
		
		
	
	
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