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  #1  
Old March 5th, 2003, 07:23 PM

JLS JLS is offline
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Default Re: Proportions Mod Versions 2.5.2 and 2.5.3 available

Quote:
Originally posted by Aloofi:
Oh, I'm afraid I did shut down severals tech.
Psychic
Religious
Temporal
Stellar Manipulation
and Warp tech

And only 2000 racial points.
Thats it
you shut down Psychic....
~
No prob

[ March 05, 2003, 17:26: Message edited by: JLS ]
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  #2  
Old March 5th, 2003, 07:31 PM

Aloofi Aloofi is offline
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Default Re: Proportions Mod Versions 2.5.2 and 2.5.3 available

I also lowered the research points needed for Troops and fighters to about half.
And I eliminated the self-destruct device, added Heavy Infantry betwwen Infantry and Elite Infantry, plus some 20 more little changes, like Quantum Reactors to a max of 20 000 supplies instead of endless, warships hulls desproportionaly higher price as they get bigger, etc.
But I didn't touch the Master Computer...
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  #3  
Old March 5th, 2003, 07:35 PM

Aloofi Aloofi is offline
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Default Re: Proportions Mod Versions 2.5.2 and 2.5.3 available

Quote:
Originally posted by JLS:
Thats it
you shut down Psychic....
~
No prob
Do you mean that if I shut down psychic the Psychic races will always go for that pricey Master Computer?
I checked the Amonkrie and they were doing fine. The only bad thing I saw was a Shipyard ship with a Battlecruiser hull instead of the far cheaper Medium Transport hull.
Is there anything I can do to fix that without messing the current game?
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  #4  
Old March 5th, 2003, 07:39 PM
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PvK PvK is offline
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Default Re: Proportions Mod Versions 2.5.2 and 2.5.3 available

The Master Computer thing is a problem for the AI, not just in Proportions but in Gold Patch 3. MM's hard-coded change to always use MC assumes that's always a good idea, and it isn't.

It's sort of like the phased shields thing. Someone mentioned an AI was using unphased shields and getting killed by his PPB's... there's no perfect solution, because there is no way to program the AI to _adapt_ to enemy deployments. At least in Proportions PPB's are a major research (and resource) investment to get the very effective Versions, and the AI will eventually use phased shields.

Master Computers are generally not worth the high expense except maybe with very large ships, even in the unmodded game. Unless, of course, there are allegiance subverters around, in which case they can be indispensible. Their complete block of subverter weapons makes a solution even harder. Unless/until we get a change from MM, we're left with either disadvantaging all AI, or disadvantaging all psychics. I'd probably choose the latter, perhaps by giving AI some racial tech which makes designs immune at a lower cost than an MC. Unless someone knows of a way to increase resistance to subverters (more/stronger vehicle control components?).

Troops (AFV) shouldn't be allowed to put "small arms" components on them - humans can't do it. If the AI are managing to do so, it's a minor bug, but not IMO a big deal, since the AI could generally use a boost compared to human skills at deploying troops. It's not an very big advantage, since they have to develop AFV's to get it anyway, and it's not really superior to using AFV components, except somewhat at certain tech levels, perhaps.

PvK
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  #5  
Old March 5th, 2003, 07:50 PM

JLS JLS is offline
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Default Re: Proportions Mod Versions 2.5.2 and 2.5.3 available

Quote:
Originally posted by Aloofi:
quote:
Originally posted by JLS:
Thats it
you shut down Psychic....
~
No prob
Do you mean that if I shut down psychic the Psychic races will always go for that pricey Master Computer?
I checked the Amonkrie and they were doing fine. The only bad thing I saw was a Shipyard ship with a Battlecruiser hull instead of the far cheaper Medium Transport hull.
Is there anything I can do to fix that without messing the current game?

In regards to troops the Cue Cappa are designed for Psychic weapons in proportions as are the ships and some Facilities, so if you shut down Psychic they will be unable to receive their Psychic Components, Weapons and Facilities for there units, ships and Bases.
~
Same applies with any Components, Weapon and Facilities for Races on the other techs you may have shut down:
Quote:
Psychic
Religious
Temporal
Stellar Manipulation
and Warp tech"
Note: Amonkrie has NO racial traits �Race Opt 1 Num Advanced Traits := 0� but they will be unable to research Stellar Manipulation if they get the opportunity. The way you have it currently set.
~
~
In regards to Master Computers that may be explained in my previous few Posts on that topic.
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  #6  
Old March 5th, 2003, 08:00 PM

JLS JLS is offline
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Default Re: Proportions Mod Versions 2.5.2 and 2.5.3 available

Quote:
Originally posted by JLS:
quote:
Originally posted by Aloofi:
quote:
Originally posted by JLS:
Thats it
you shut down Psychic....
~
No prob
Do you mean that if I shut down psychic the Psychic races will always go for that pricey Master Computer?
I checked the Amonkrie and they were doing fine. The only bad thing I saw was a Shipyard ship with a Battlecruiser hull instead of the far cheaper Medium Transport hull.
Is there anything I can do to fix that without messing the current game?

In regards to Master Computers that may be explained in my previous few Posts on that topic.

Aloofi,
View PvKs post who posted a much clearer answer. At the same time I was posting.

[ March 05, 2003, 18:01: Message edited by: JLS ]
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~~~ CLICK ON &gt;&gt;&gt; (((&gt; <font color="green"> AI CAMPAIGN v4.191 </font> &lt)) &lt;&lt;&lt; To Get ~~~
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  #7  
Old March 5th, 2003, 08:06 PM

JLS JLS is offline
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Default Re: Proportions Mod Versions 2.5.2 and 2.5.3 available

Quote:
Originally posted by PvK:
Master Computers are generally not worth the high expense except maybe with very large ships

PvK
Agreed,
However, what is to be done with the older designs. That want Computer Facilities in there Research Files? As it currantly set up.

PS: I did not mean to stir a hornets nest/


[ March 06, 2003, 00:05: Message edited by: JLS ]
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With or without all Warp points, Finite resources, same starts and Simultaneous movement


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