.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old March 12th, 2003, 03:41 AM

JLS JLS is offline
Lieutenant Colonel
 
Join Date: Feb 2003
Location: RI. USA
Posts: 1,470
Thanks: 0
Thanked 0 Times in 0 Posts
JLS is on a distinguished road
Default Re: Proportions Mod Versions 2.5.2 and 2.5.3 available

I looked for your reference here on thread again, PvK, I could not find it.

But I did find the complements you gave me here on thread, back in February and a few more, that I never seen before.

Actually, if there is an Issue, lets work out, and/or work on this Tactical fighter mod together, this way benefiting all that play the game.

Can you start a Tactical fighter thread, to kick start it, or shall I ?

[ March 12, 2003, 01:45: Message edited by: JLS ]
__________________
>~~~~~~AI CAMPAIGN -NEW-v4.191a AIC ~~~~~~<

Optimized for[i] Solitaire Play!
With or without all Warp points, Finite resources, same starts and Simultaneous movement


~~~ CLICK ON &gt;&gt;&gt; (((&gt; <font color="green"> AI CAMPAIGN v4.191 </font> &lt)) &lt;&lt;&lt; To Get ~~~
Reply With Quote
  #2  
Old March 12th, 2003, 01:08 PM
oleg's Avatar

oleg oleg is offline
Lieutenant General
 
Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
Thanks: 0
Thanked 0 Times in 0 Posts
oleg is on a distinguished road
Default Re: Proportions Mod Versions 2.5.2 and 2.5.3 available

Quote:
Originally posted by JLS:
I looked for your reference here on thread again, PvK, I could not find it.

It may be another example of threads/Posts disapper on this forum. I too remmember that discusion about mini-fighters.
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
Reply With Quote
  #3  
Old March 12th, 2003, 01:45 PM
PsychoTechFreak's Avatar

PsychoTechFreak PsychoTechFreak is offline
First Lieutenant
 
Join Date: Mar 2001
Location: Bordesholm, Germany
Posts: 781
Thanks: 6
Thanked 0 Times in 0 Posts
PsychoTechFreak is on a distinguished road
Default Re: Proportions Mod Versions 2.5.2 and 2.5.3 available

Quote:
Originally posted by oleg:
I too remmember that discusion about mini-fighters.
You don't think of the 1 or 5kT spacesuit-1man fighters, do you? I guess I had a brief discussion about something like this in an older proportions thread. I have investigated a test with 20-40,000 units in space which was utterly slowing down the combat.

http://www.shrapnelgames.com/cgi-bin...3;t=007969;p=5

or

http://www.shrapnelgames.com/cgi-bin...969;p=4#000053

[ March 12, 2003, 12:36: Message edited by: PsychoTechFreak ]
Reply With Quote
  #4  
Old March 12th, 2003, 03:08 PM

Aloofi Aloofi is offline
Second Lieutenant
 
Join Date: Feb 2003
Location: In the diaspora.
Posts: 578
Thanks: 0
Thanked 0 Times in 0 Posts
Aloofi is on a distinguished road
Default Re: Proportions Mod Versions 2.5.2 and 2.5.3 available

Quote:
Originally posted by PsychoTechFreak:
You don't think of the 1 or 5kT spacesuit-1man fighters, do you? I guess I had a brief discussion about something like this in an older proportions thread. I have investigated a test with 20-40,000 units in space which was utterly slowing down the combat.

[
The problem with the Orbital Assault Infantry is that they cannot enter the atmosphera of a planet, so they end up being just like fighters, and if you use them as Space Marines to board other ships then you are not simulating the hull breaking equipment.
I guess we gonna have to wait for SE5 to have it right.
__________________
--------------------
--------------------
--------------------
--------------------

When somebody says he is going to kill you.........believe him. -Holocaust survivor
.
Reply With Quote
  #5  
Old March 12th, 2003, 03:24 PM

JLS JLS is offline
Lieutenant Colonel
 
Join Date: Feb 2003
Location: RI. USA
Posts: 1,470
Thanks: 0
Thanked 0 Times in 0 Posts
JLS is on a distinguished road
Default Re: Proportions Mod Versions 2.5.2 and 2.5.3 available

PVK:

All though, we could not find your Post, I am sure it is out there.
However it would be beneficial to all, certainly less controversial, if you bring the original post to the front, PvK.
Global [Search on these reference are not showing your post]
~~~
Guys.
PvK, has not mentioned the motive or intent was behind this post yet, it may just be to help make positive changes and additions for TACTICAL FIGHTER MOD.

AIC TACTICAL FIGHTER MOD. Basically, just moves in Combat movement Phase; And has the natural Anti-Ship, anti-fighter, anti-planet, fighter abilities that one would expect from a se4 Fighter, with nothing overly fancy?

My intentions for this Mod as with all AIC; was to help the AI be, on a level Playing Field with a human player.

All AI Fighter designs, are 100 % JLS. All added AIC Fighter or revised components, are 100 % JLS.
Is this not true PvK?
~~~~~~

AIC TACTICAL FIGHTER MOD: Does not do what now, half what you just posted!
There are a couple good ideas in this post PvK.
~~~
My TFD, does not have from your post PvK.

Quote:
“Then players would have to do signifigant research to develop better combat abilities”
“and specialize in research for anti-ship fighters”
specialize in research for, anti-fighter fighters,
“long-range movement”
(“etc.”) Edit: Covers allot PvK Now I really would, like to see your post.
All are good ambitious Ideas.
__________________
&gt;~~~~~~AI CAMPAIGN -NEW-v4.191a AIC ~~~~~~&lt;

Optimized for[i] Solitaire Play!
With or without all Warp points, Finite resources, same starts and Simultaneous movement


~~~ CLICK ON &gt;&gt;&gt; (((&gt; <font color="green"> AI CAMPAIGN v4.191 </font> &lt)) &lt;&lt;&lt; To Get ~~~
Reply With Quote
  #6  
Old March 12th, 2003, 03:40 PM

Aloofi Aloofi is offline
Second Lieutenant
 
Join Date: Feb 2003
Location: In the diaspora.
Posts: 578
Thanks: 0
Thanked 0 Times in 0 Posts
Aloofi is on a distinguished road
Default Re: Proportions Mod Versions 2.5.2 and 2.5.3 available

JLS, why don't you merge your Tacticl Fighter Mod with PvK's Proportions?
__________________
--------------------
--------------------
--------------------
--------------------

When somebody says he is going to kill you.........believe him. -Holocaust survivor
.
Reply With Quote
  #7  
Old March 12th, 2003, 04:18 PM

JLS JLS is offline
Lieutenant Colonel
 
Join Date: Feb 2003
Location: RI. USA
Posts: 1,470
Thanks: 0
Thanked 0 Times in 0 Posts
JLS is on a distinguished road
Default Re: Proportions Mod Versions 2.5.2 and 2.5.3 available

Quote:
Originally posted by Aloofi:
JLS, why don't you merge your Tacticl Fighter Mod with PvK's Proportions?
That would be an Honor, if PvK would do this.

With Pete’s experience, and our assistance; this could be Awesome.
__________________
&gt;~~~~~~AI CAMPAIGN -NEW-v4.191a AIC ~~~~~~&lt;

Optimized for[i] Solitaire Play!
With or without all Warp points, Finite resources, same starts and Simultaneous movement


~~~ CLICK ON &gt;&gt;&gt; (((&gt; <font color="green"> AI CAMPAIGN v4.191 </font> &lt)) &lt;&lt;&lt; To Get ~~~
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 06:34 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.