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March 14th, 2003, 02:17 AM
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Lieutenant Colonel
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Re: Proportions Mod Versions 2.5.2 and 2.5.3 available
You make a valid Point, in regards to who thought of what first. Fryon.
Thanks
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Actually, Fighters in Tactical Fighter Mod, do not move 1 in strategic move minimum, and do not have a command that would allow a move! Basically, just sentry and Fleet!
[ March 14, 2003, 01:36: Message edited by: JLS ]
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March 14th, 2003, 05:04 AM
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National Security Advisor
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Re: Proportions Mod Versions 2.5.2 and 2.5.3 available
JLS,
if I had time to respond to those kinds of Posts, I would still probably mostly ignore them, and do something else with my time. I certainly don't have time nor any interest to pore over your entire mod looking for "my code" and checking where you gave credit or not.
Also, much of the reason I have continued to add so much to Proportions, is that so far the modding community here had been very courteous and sharing of ideas. If I mention that something someone is discussing is something I've considered or worked on as well, it's not to say, "I thought of it before you - nyah nyah" - it's for interest's sake, to show I was of like-mind, and to offer discussion of ideas I'm interested in and would like to see realized in a fun mod.
However, I think part of your ... concern ... here is based on a misunderstanding on my part, and a misreading of my post by you. As I wrote in my Last post, I haven't had time to look at AIC yet, and I was asking you if I was right that it was a refinement of your "AI Balance" Version of Proportions - I thought that's what it probably was.
Regarding why there is so much I had planned or partly done for Foundations, and why it's not in Proportions, I've explained that before in several places. Basically, I like to release things that I think are relatively complete and work well together, and many of these other ideas involve a lot of careful work to get right by my standards, and may be interrelated. Also, I think I've mostly done what I set out to do in Proportions, so if I were to invest a lot more time in modding, I'd want to do something besides just tweak things one at a time. I'd probably want to make several major changes at once, and that's not something I want to start by posting little bits at a time, which would have various unintended side-effects.
Anyway, I'm sorry to see you apparently upset.
PvK
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March 14th, 2003, 05:17 AM
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Shrapnel Fanatic
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Re: Proportions Mod Versions 2.5.2 and 2.5.3 available
Quote:
Actually, Fighters in Tactical Fighter Mod, do not move 1 in strategic move minimum, and do not have a command that would allow a move! Basically, just sentry and Fleet!
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I'll have to see how you accomplished that.
Hmm... more engines per move than they can get move points... beautiful.
[ March 14, 2003, 03:39: Message edited by: Imperator Fyron ]
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March 17th, 2003, 04:36 PM
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Second Lieutenant
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Re: Proportions Mod Versions 2.5.2 and 2.5.3 available
Quote:
Originally posted by Imperator Fyron:
I'll have to see how you accomplished that.
Hmm... more engines per move than they can get move points... beautiful.
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I think its just changing movement per engine to zero......
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When somebody says he is going to kill you.........believe him. -Holocaust survivor
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March 17th, 2003, 04:40 PM
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Second Lieutenant
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Re: Proportions Mod Versions 2.5.2 and 2.5.3 available
One question:
Do your Partners (Partnership Treaty) get the "Ship Training Facility" experience bonus?
I have a humongus Toltayan fleet sitting in one of my resuply planets that also have the training facility, and they haven't moved in quite a while.
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[ March 17, 2003, 14:40: Message edited by: Aloofi ]
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When somebody says he is going to kill you.........believe him. -Holocaust survivor
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March 17th, 2003, 05:31 PM
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General
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Re: Proportions Mod Versions 2.5.2 and 2.5.3 available
Quote:
One question:
Do your Partners (Partnership Treaty) get the "Ship Training Facility" experience bonus?
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No, you can only train your own ships and fleets. Same applies to the neural combat net thing.
Quote:
I have a humongus Toltayan fleet sitting in one of my resuply planets that also have the training facility, and they haven't moved in quite a while.
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Yeah, the AI does that. It can be nasty when they suddenly decide to turn on you...
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March 18th, 2003, 01:27 AM
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National Security Advisor
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Re: Proportions Mod Versions 2.5.2 and 2.5.3 available
The Toltayans are usually very loyal, though, or at least, they were the Last time I was allies with them, which admittedly was a long time ago.
You could try gifting them the planet... though that's a bit extreme.
PvK
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