|
|
|
 |

February 14th, 2003, 04:16 PM
|
First Lieutenant
|
|
Join Date: Sep 2002
Location: Cannes, France
Posts: 698
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: New pirates shipset
It's gonna take a little time, I'm trying to figure out how Bryce works...
The first steps are slow but... encouraging.

|

February 14th, 2003, 07:31 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
|
|
Re: New pirates shipset
Hey, you know, I think the imagemod could use a pirate flag component 
__________________
Things you want:
|

February 18th, 2003, 12:25 AM
|
First Lieutenant
|
|
Join Date: Sep 2002
Location: Cannes, France
Posts: 698
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: New pirates shipset
Here is my first pirate ship (and my first spaceship designed with Bryce), let's call it a... cruiser. I think it's the beginning of a great shipset !
Has anybody ever created a race call simply "pirate" ?
|

February 18th, 2003, 12:43 AM
|
 |
First Lieutenant
|
|
Join Date: Mar 2002
Location: North Carolina
Posts: 720
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: New pirates shipset
Trooper, that's great! It's like Starblazers meets P&N!  This looks like it'll be a good set.
__________________
This is the 21st century, right? Then where the hell is my flying car?
|

February 20th, 2003, 01:34 AM
|
 |
First Lieutenant
|
|
Join Date: Sep 2001
Location: Edmonton, Alberta, Canada
Posts: 738
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: New pirates shipset
Trooper:
Nice ships, I'm looking forward to collecting the whole set!
Just one thing I'm wondering, is it easy to add windows (little points of lights/small lit squares) in Bryce? It would probably give the ships the Star Trek look... and probably be way easier than going for lots of texture as in Star Wars models.
__________________
Jimbob
The best way to have a good idea is to have lots of ideas.
-Linus Pauling
Take away paradox from the thinker and you have a professor.
-Søren Kierkegaard
|

February 20th, 2003, 03:15 AM
|
National Security Advisor
|
|
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: New pirates shipset
"Just one thing I'm wondering, is it easy to add windows (little points of lights/small lit squares) in Bryce? It would probably give the ships the Star Trek look... and probably be way easier than going for lots of texture as in Star Wars models."
That would depend on how you made the ship and how you do the windows. On a simple cube it would be fairly trivial to add an "inside" hollowed out area, put a bright light there and then punch holes through the outer skin to let the light through. On more complicated models, it gets harder.
Phoenix-D
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
|

February 21st, 2003, 12:43 PM
|
First Lieutenant
|
|
Join Date: Sep 2002
Location: Cannes, France
Posts: 698
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: New pirates shipset
I think it's quite simple, putting a lightened sphere and a negative tube under the surface of a ship. I gonna make some tests...
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|