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  #1  
Old March 11th, 2004, 08:20 AM

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Default Re: Simultaneous movement buggier than turnbased?

I dont use it unless I REALY have to. it takes such a loooong time.
why didint he just have fleets move as one unit???
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Old March 11th, 2004, 08:30 AM
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Default Re: Simultaneous movement buggier than turnbased?

The movement log should work fine if you played the previous turn on the computer you are trying to play the log from.
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Old March 11th, 2004, 09:10 AM
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Default Re: Simultaneous movement buggier than turnbased?

Fyron, could you elaborate with a bit more technical stuff. every turn I play is on the same computer. I keep a copy of every turn I download zipped in a folder for each game I play.

eg. se4\savegame\gamename\gamename1.zip etc.

some games have the info for everything like player1_events and player1_stats. Most don't. When I want to replay combat I copy the combat file to the root savegame folder. Are you saying I need a file from the previous turn plus the current turn?.

editns out placing pointy brackets on each side of a word makes the word not appear.

[ March 11, 2004, 07:12: Message edited by: Randallw ]
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Old March 11th, 2004, 11:05 AM
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Default Re: Simultaneous movement buggier than turnbased?

How the movement log ('play all' part anyway) works is that it will play the movement for the entire system the ship is in, but it does this for every ship you have.

So if you have 20 ships in one system, you will see the movement log for that system 20 times, and so forth throughout your empire.

It's a rather confusing way to do things, but it kinda maybe makes sense if you try hard enough to come up with a reason for working that way.
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Old March 11th, 2004, 11:53 AM
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Default Re: Simultaneous movement buggier than turnbased?

I don't know if I am going on a misunderstanding or not. I want to run the log so I can watch a system and see if someone else whose ship was there before, has left the system or if they moved the ship into an opaque storm in the system.
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Old March 11th, 2004, 12:16 PM
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Default Re: Simultaneous movement buggier than turnbased?

When I want to check what was going on in a system,I use the "Play Movement Log Stepped" in that system. I can then see all movement in this system day after day. (You will have to use the Play Movement Log button to clear the stepped playback though, but it only shows all movement in a given system so it should be fast enough)

It is useful for recon in a system as well, order a ship to warp in an unknown system, and then to warp out as soon as possible. If there is no defence on the other side, you will have the information you need without any notice. (Unless you are unlucky and the enemy does look at the movement log in this system) Slinky, and doesn't tell the Evil Ones you are planning something.

I concur with PvK about staying clear from the "Play Movement Log for all ships" or something along these lines, as it does include every single system in the whole armada.

As for your other question Minipol, you can save the game during a turn even in simultaneous thanks to the Last patch. Save the game while doing your turn, and then load this savegame when you want to play again. You will resume your turn when you left it. (Only works with the latest patch, that is, 1.91)
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Old March 11th, 2004, 01:02 PM
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Default Re: Simultaneous movement buggier than turnbased?

Randallw, storing the zips in the \savegame\gamename\ folder is fine to keep things clean and organized. BUT, are you unzipping EVERYTHING into the root savegame folder and playing it from there, or just the .cmb file like you specifically mentioned here in your post. If you leave the other files in the savegame\gamename\ folders and play it from there, that is why your movement replay is not working. All those files have to be in the root save game folder together while you play your turn. You can actually browse to the gamename filder and play the turn in the subfolder, but the turn replay will not work. (I think the combat replay wont work either, but I am not positive about that. The game may be smart enough to look for the .cmb file in the same folder with the .gam file.)

Also, there is a Space Empires IV\Temp\ folder that has to have a file in it frm the Last turn you played. That is what Fyron was alluding to when he said you need to play all the turns on teh same pc. You mentioned you do, but if you are deleting the files out of that folder you will not be able to play the turn replay either. I don't think that is your problem though because when that file is wrong the error you get is slightly different then the one you are reporting. It doesn't say the turn is unavailable, it says the replay is not for the correct turn or something like that.

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