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  #1  
Old February 13th, 2003, 08:02 AM

Taz-in-Space Taz-in-Space is offline
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Default Re: What new abilities would you like to see?

1) The ability for a COMPONENT to store Minerals, etc.

This, along with a component that can generate research, would allow TRUE Nomad races!

2) Ability to have self -destructing weapons.

At present, even if you put component destroyed upon use, the combat engine still will NOT destroy the component!
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  #2  
Old February 14th, 2003, 02:29 AM
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Nodachi Nodachi is offline
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Default Re: What new abilities would you like to see?

Here's some of my ideas:

1) Not Mountable
2) Reflect Damage
3) User defined "dummy" abilities
4) Area Effect
5) Add a Range field to Boarding Attack
6) Move Planet
7) Disable Target (ion cannon style)
8) Teleportation - Sector
9) Teleportation - System
10) Secondary Damage (definible type and amount)
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Old February 13th, 2003, 07:38 PM

Baron Munchausen Baron Munchausen is offline
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Default Re: What new abilities would you like to see?

Things that modders can use?

***
1) Research and Intelligence points generation for components. This and resource storage makes true nomadic races possible. Just do it, MM!
***

2) Increase population storage. Why is there a facility cargo ability but not a facility population ability? It should be simple to add.

3) Restore the requirement for special population quarters to move population. (At least as an option.) It seems a bit silly to pack 'people' into empty cargo holds like packing crates. Don't they need heat and air, furniture, cooking facilities, etc?

4) Exploding component -- MM told someone or other he was going to implement the component that did extra damage when it was destroyed, but he hasn't done it yet. Someone remind him.

5) Restore the Chlorine atmosphere type. It would enhance the 'atmosphere' of the game to have more variety! We can think of plenty of races to use this atmosphere type.

6) Restore the ability to colonize asteroids. This would be another good thing with the 'nomadic' races. You could have a space-living race that can't live on planets but requires asteroids.

In fact, change the way colonization works so that any colony on your 'non-native' planet type is always domed just like 'non-native' atmosphere colonies are domed. With no way to change planet types you'd have a reasonable penalty for the rather strange act of colonize gas giants with ground (rock) dwelling races, or vice-versa.

7) Ability to tow/move another ship or base with a tractor beam.

8) A 'units only' space yard type.

9) Warp gates (artificial warp points)

10) Yes, the 'requires ability' ability for warp points needs to be enabled so you can have a 'warp component' to eat up space in star ships and give an advantage to system ships.

11) And of course, all those nifty things listed in the config files but since forgotten... planetary cloak, planetary engines, all those nifty restrictions for ship designs, etc...

[ February 13, 2003, 17:39: Message edited by: Baron Munchausen ]
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  #4  
Old February 14th, 2003, 12:01 AM
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capnq capnq is offline
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Default Re: What new abilities would you like to see?

A "System - Damage" ability. Like "Sector - Damage" but for the whole system.
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Old February 14th, 2003, 06:20 AM

AJC AJC is offline
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Default Re: What new abilities would you like to see?

facilities abilities available for components.
Cloaking planets/stellar objects
Build more than one star in a system
Quadrant maps with warp lines that cross the map.
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Old February 14th, 2003, 05:30 PM

ckotchey ckotchey is offline
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Default Re: What new abilities would you like to see?

I'm not sure if there is any capability of this kind in the game or not, but if not, I'd like some sort of scanner or ability of some kind to scan and view the cargo and/or facilities on a planet. Maybe make that two different kinds of scans (cargo & facilities) with two different levels each: First level identifies number of facilities or amount of cargo. Level two identifies specific facilities and specific cargo. I would guess that any of this should be rather high-end tech.
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Old February 14th, 2003, 06:01 PM
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dogscoff dogscoff is offline
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Default Re: What new abilities would you like to see?

You can scan ships for components and cargo using the long range scanner component. Planetary cargo and (I think) facilities can be examined uwsing intel. Alternately, send a recon drone into combat and get info that way...
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