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March 25th, 2001, 06:22 PM
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Second Lieutenant
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Join Date: Jan 2001
Location: Eldersburg, Maryland, USA
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Re: Have you ever been Experienced?
I build a lot of AAA ships and find that they reach legendary status very quickly, especially against races that are heavy fighter Users. Do you think this is right? My feeling is that fighter and sat kills should not count toward experiance, as the potential number of targets is so great.
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March 25th, 2001, 06:35 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Have you ever been Experienced?
Legends can be made by either defeating a single great enemy, or a small army of light units.
My LC should be just as famous for defeating the alien Dreadnaught as for fighting his way home through a thousand fighters.
(Note that legends get blown outta proportion: it was only a battlecruiser, and a hundred fighters  )
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March 26th, 2001, 04:46 PM
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Major
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Re: Have you ever been Experienced?
I think Fleet Experience is an average of the individual ship's experience.
I haven't noticed that the fleet experience has ever been applied, even when it was higher than a ship's experience, but I may not have done enough testing on that.
BTW - the MM website states that the ship and fleet experience SHOULD be additive; I'll report the possible bug...
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March 26th, 2001, 06:51 PM
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Shrapnel Fanatic
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Re: Have you ever been Experienced?
Fleet is definitely not an average of ship experience. Although it may be the sum of the experiences of the fleet divided by the number of ships at the time the experience was gained.
Take an experienced fleet, add a base to the fleet, then remove all the ships. The base now gets the 50% legendary fleet bonus, and even though it's just an orbital factory, enemies have a -50% chance to hit it
Try giving your enemy a stack of unarmed fighters, then attacking with PD ships to gain experience  with a legendary ship & fleet, you can retrofit to nearly invulnerable beamer ships.
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March 26th, 2001, 08:00 PM
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Colonel
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Re: Have you ever been Experienced?
quote: Originally posted by Marty Ward:
I build a lot of AAA ships and find that they reach legendary status very quickly, especially against races that are heavy fighter Users. Do you think this is right? My feeling is that fighter and sat kills should not count toward experiance, as the potential number of targets is so great.
I have been using "AAA" ships a lot I have not looked at there level (till now) to see though I do try to put at least 1 per fleet works out great too
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March 28th, 2001, 05:06 AM
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Corporal
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Re: Have you ever been Experienced?
Experience should be based on either ship class or preferably construction cost of the item destroyed. A fighter or missile should not garner the same value as a baseship as is the case now. Anytime everyone and anyone as a large number of anything it is an indication of a problem. To be developing strategies built around how easy it is to get a legendary fleet is enough of an indication that this needs fixed for me.
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March 28th, 2001, 05:17 AM
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Shrapnel Fanatic
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Re: Have you ever been Experienced?
I think the number of hits you score (and maybe absorb) is involved, so a baseship woud be worth plenty of experience.
if that's true, then using Bigass WMGs (one shot-one kill), would get you less XP than using Meson bLasters (pepper them with pebbles).
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