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March 9th, 2003, 10:11 PM
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Corporal
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Join Date: Jun 2002
Location: Hannover, Germany
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Re: AI DEATH MATCH 2
Quote:
Originally posted by Master Belisarius:
Gron vs Toltayan.
In the other hand, the Gron had not colonized the Rock/Ice planets.... Don't think that's
exactly the 'Colony bug'. Simply they reached the max number of colony ship (5), and all
of them were Gas for the time when they got Rock/Ice.
After the Gron were able to create some planets, the problem with the Colony Ship finished... then the Toltayan had problems.
The Gron won at the turn 330.
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I think you're right, that wasn't the colony bug. That was a colonizer dead end.
During the weekend I did some testing. My statement in a previous post that calling for names wouldn't help avoiding such a dead end was proven wrong.
Based on my (connected games) and Oleg's tests (not connected games) I would say that calling for names will protect the AIs from getting stuck in those dead ends.
However, it does not kill the colony bug. In my simultaneous test games (using the contest map and its settings) this damned bug quite regularly occurs.
Calling for names will make the construction file somewhat bulkier but for me avoiding those dead ends is worth it.
__________________
homo homini lupus est
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March 9th, 2003, 10:22 PM
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Colonel
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Join Date: Jul 2000
Location: Montevideo Uruguay
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Re: AI DEATH MATCH 2
Quote:
Originally posted by Rexxx:
Calling for names will make the construction file somewhat bulkier but for me avoiding those dead ends is worth it.
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Agree with you 100%.
Anyway, seeing more and more games played by the AI, make me feel that the AI should allow to send their ships into the knew minefields (look the Toltayan!). Then, the "excedent" of colony ships will be destroyed soon! 
[ March 09, 2003, 20:43: Message edited by: Master Belisarius ]
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March 9th, 2003, 10:42 PM
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Colonel
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Join Date: Jul 2000
Location: Montevideo Uruguay
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Re: AI DEATH MATCH 2
Tessellate vs Vikings.
The Vikings defeated the Tessellate at the turn 370 and got a deserved victory and the fisrt place in their group.
Here the link: Tessellate_vs_Vikings_A7.zip
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March 9th, 2003, 11:51 PM
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Colonel
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Join Date: Jul 2000
Location: Montevideo Uruguay
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Re: AI DEATH MATCH 2
Shadows vs Namovans.
The Namovans defeated the Shadows before the turn 217, and reached the 3rd place.
Link: Shadows_vs_Namovans_A7.zip
The standings in this group were:
Vikings 3 Points
Tessellate 2 Points
Namovans 1 Point
Shadows 0 Point
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March 10th, 2003, 12:29 AM
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First Lieutenant
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Join Date: Mar 2001
Location: Bordesholm, Germany
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Re: AI DEATH MATCH 2
Master Belisarius, please check PM.
Thanks,
PTF
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March 10th, 2003, 04:28 AM
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Colonel
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Join Date: Jul 2000
Location: Montevideo Uruguay
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Re: AI DEATH MATCH 2
Quote:
Originally posted by PsychoTechFreak:
Master Belisarius, please check PM.
Thanks,
PTF
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Answered!
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March 10th, 2003, 04:37 AM
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Colonel
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Join Date: Jul 2000
Location: Montevideo Uruguay
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Re: AI DEATH MATCH 2
XiChung vs Toron.
A fast game. The Toron killed the XiChung before the turn 170.
Link: XiChung_vs_Toron_A8.zip
Tesli'k vs Rage.
The Rage defeated the Tesli'k at the turn 210.
Link: Teslik_vs_Rage_A8.zip
Then the standing in the group A8 were:
Rage 3 points
Toron 2 points
Tesli'k 1 point
Shadows 0 point
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