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  #1  
Old March 31st, 2003, 02:35 AM
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Master Belisarius Master Belisarius is offline
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Default Re: AI DEATH MATCH 2

Vikings vs Khrel.

This was the first game to decide who get the first place.
The Vikings won at the trun 310, and this will make hard the things for the Khrel, because the next game they will start in the upper side.

Here the link: Vikings_vs_Khrel_C1TB1.zip
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  #2  
Old March 31st, 2003, 03:51 AM
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Default Re: AI DEATH MATCH 2

Khrel vs Vikings

This time, the Vikings had no problems to defeat the Khrel: they won at the turn 130, and then, got the first place.

Here the link: Khrel_vs_Vikings_C1TB2.zip

The final standings in the grouup C1 are:

Space Vikings 5 points
Khrel 3 points
Namovans 0 point
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  #3  
Old March 31st, 2003, 09:50 PM

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Default Re: AI DEATH MATCH 2

Quote:
Originally posted by Master Belisarius:
Oh sorry. Are so many games, then, time in time I do mistakes...
No problem. Without all your efforts there wouldn't be any savegames at all.

Quote:
Originally posted by Master Belisarius:
About why the Orks won, really I'm not sure. But one reason think was they used the stellar manipulation with success.
Yeah, they destroyed the Gron homeworlds. The only Gron system which had no system gravitational shield.
However, at this point (ca. turn 430) the game was already decided. The Orks had twice as many ships as the Gron (turn 255: 329 vs. 204, turn 355: 389 vs. 209). Very slowly that superior strength changed the course of the game. I guess the talisman protected the Gron from being buried much faster. (They still had a higher score for lots of turns but only because of resources/research etc.). However, at a certain point not even the talisman could help. The riots began (some colonies were lost but mainly the appearance of more and more Ork ships caused them). And riots equal being doomed...

A very interesting game affirming two former observations. My AIs don't use the abundance of resources provided by the bonus, at least not to the same degree as other AIs do. And secondly troops are crucial to prevent riots, which especially is true for the contest but for the "normal" game as well. I guess I can't help designing troops for my peaceful AIs...
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  #4  
Old April 1st, 2003, 12:41 AM
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Default Re: AI DEATH MATCH 2

Quote:
Originally posted by Rexxx:
Yeah, they destroyed the Gron homeworlds. The only Gron system which had no system gravitational shield.
However, at this point (ca. turn 430) the game was already decided. The Orks had twice as many ships as the Gron (turn 255: 329 vs. 204, turn 355: 389 vs. 209). Very slowly that superior strength changed the course of the game. I guess the talisman protected the Gron from being buried much faster. (They still had a higher score for lots of turns but only because of resources/research etc.). However, at a certain point not even the talisman could help. The riots began (some colonies were lost but mainly the appearance of more and more Ork ships caused them). And riots equal being doomed...

A very interesting game affirming two former observations. My AIs don't use the abundance of resources provided by the bonus, at least not to the same degree as other AIs do. And secondly troops are crucial to prevent riots, which especially is true for the contest but for the "normal" game as well. I guess I can't help designing troops for my peaceful AIs...
Agree about the destruction of the Gron homeworld was later in the game, but also they used the Warp Openers to attack this system, and many turns before destroy the system, first they killed some Gron homeworlds with fleets.
Also, the Orks used many times the Planet Destroyers.
Agree 100%, about your point about the Troops. They a must be, and more on this kind of maps, where many planets are placed in the same system.
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  #5  
Old April 1st, 2003, 02:24 AM
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Default Re: AI DEATH MATCH 2

Fazrah vs Aquilaeian.

The Aquilaeian defeated the Fazrah before the turn 260. Although the usual problems that my AIs had with intel (specially with this map and settings), they managed to reach the victory.

Here the link: Fazrah_vs_Aquilaeian_C3TB1.zip

Aquilaeian vs Fazrah.

The Fazrah took revenge and defeated the Aquilaeian at the turn 320.

Here the link: Aquilaeian_vs_Fazrah_C3TB2.zip

Because the Aquilaeian won in less turns, then, got the first place.
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  #6  
Old April 1st, 2003, 04:06 AM
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Default Re: AI DEATH MATCH 2

Toron vs Narn.

After another boring game (military alliance between both races), the Narn won by points at the turn 500.
Narn 8.8M and Toron 4.1M

Here the link: Toron_vs_Narn_C6TB1.zip
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  #7  
Old April 2nd, 2003, 01:15 AM
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Default Re: AI DEATH MATCH 2

Narn vs Toron.

This time, the Toron won by points, at the turn 500.
Toron 6.9M
Narn 4.6M

Here the link: Narn_vs_Toron_C6TB2.zip

Total points after the Tie-Break:

Narn = 8.8 + 4.6 = 13.4M
Toron = 4.1 + 6.9 = 11M

Then, the first place was for the Narn Regime.

Standings in the group C6

Narn Regime 4 Points
Toron 4 Points
Piunond 0 Point
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