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May 18th, 2003, 05:10 PM
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Colonel
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Join Date: Jul 2000
Location: Montevideo Uruguay
Posts: 1,598
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Re: AI DEATH MATCH 2
Space Vikings vs Tessellate.
After a long and balanced game, the Tessellate won by points at the turn 500.
With this result, the Tessellate did 4 points and the Vikings finished with 2 points.
Here the link: Vikings_vs_Tessellate_G1C.zip
Then this night I'll start the final between the Tessellate and the United Flora.
Will be 8 games (plus a Tie-break if does exist a draw).
Also, if an AI can get a result like 5-0, the final will be over...
Although I did not yet games between both races with this map/settings (I did some with more AIs, when was doing the AI for the Tessellate), my guess is that the UF should win without big problems.
[ May 18, 2003, 16:12: Message edited by: Master Belisarius ]
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May 19th, 2003, 12:32 PM
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Private
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Join Date: Jan 2003
Location: Den Helder, The Netherlands
Posts: 11
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Re: AI DEATH MATCH 2
Quote:
Originally posted by Master Belisarius:
quote: Originally posted by Tymy:
Hi Master Belisarius,
It took me a while to get SE4 Batch running, but finally it did.
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At least the workaround was ok for you.
Quote:
Originally posted by Tymy:
When running your programming i saw in Task Manager that it automatically executes SE4.exe.
Does your program make a command line voor SE4 based on the variabels you provide in the mainscreen and in the configuration screen ??
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Yes, you're 100% right.
Quote:
Originally posted by Tymy:
Could you explain if it so what commandlines you are using ?
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I'm using command lines to run SE4.EXE, that is a feature from the 1.39 patch (Check the File link down).
Quote:
Originally posted by Tymy:
Furthermore i hope that you will take the time to make SE4 batch again and available for all Versions of Windows.
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My problem is that my skills programming for windows, are very limited... and do it again in Visual Fox doesn't look very smart to me!
Quote:
Originally posted by Tymy:
It will most definitly encourage a lot of new AI programmers to join the club.
I for sure am very interested !
Thanks in advance.
gr. Tymy
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If someone wants to do again this program but in a different language, here an example of how could be the code: HowTodSE4Batch.zip @Master Belisarius,
Thanks for the information. If i can get Turbo Pascal to work and my programming skills are not failing me i will have a go.
gr. Tymy
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May 19th, 2003, 03:38 PM
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Corporal
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Join Date: Dec 2002
Posts: 132
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Re: AI DEATH MATCH 2
Quote:
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Then this night I'll start the final between the Tessellate and the United Flora.
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Allright, the main event is about to start!
This means Vikings are 3rd place, right?
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May 20th, 2003, 12:39 AM
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Colonel
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Join Date: Jul 2000
Location: Montevideo Uruguay
Posts: 1,598
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Re: AI DEATH MATCH 2
[quote]Originally posted by Tymy:
Quote:
@Master Belisarius,
Thanks for the information. If i can get Turbo Pascal to work and my programming skills are not failing me i will have a go.
gr. Tymy
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No problem.
I you want exchange more ideas or a beta tester, drop me an e-mail.
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May 20th, 2003, 12:42 AM
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Colonel
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Join Date: Jul 2000
Location: Montevideo Uruguay
Posts: 1,598
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Re: AI DEATH MATCH 2
[quote]Originally posted by Dralasite:
Quote:
Allright, the main event is about to start!
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Yes, and after so many games, must say that I'm happy to see the light at the end of the tunnel!
[quote]Originally posted by Dralasite:
Quote:
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This means Vikings are 3rd place, right?
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Yes. Considering the results of the Semifinal, and the previous results, is pretty safe to say that they got the 3rd place.
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May 20th, 2003, 12:48 AM
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Colonel
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Join Date: Jul 2000
Location: Montevideo Uruguay
Posts: 1,598
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Re: AI DEATH MATCH 2
Tessellate vs United Flora.
Although the Tessellate offered a decent challenge, the UF won at the turn 350.
Honestly I think will be very difficult for the Tessellate defeat the UF, even starting in the down side.
Here the link: UFlora_vs_Tessellate_Final.zip
[ May 19, 2003, 23:49: Message edited by: Master Belisarius ]
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May 21st, 2003, 01:21 AM
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First Lieutenant
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Join Date: Jun 2002
Location: France
Posts: 664
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Re: AI DEATH MATCH 2
The united flora's combo is deadly. Not only this chipset is beautiful, but this AI is still a groundbreaking one.
To my opinion, the best suited techs to fight the talisman are the organic techs. So when you combine the 2......
I wonder if someone will try to make a temporal/cristaline race. Just imagine warships bearing temporal shield bLasters with cristaline armor skiping.....
__________________
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Ïa ! Ïa ! Cthulhu fhtagn ! Cthulhu fhtagn !
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