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January 30th, 2001, 11:05 PM
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Lieutenant General
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Join Date: Dec 2000
Location: california
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Re: Dying Stars
quote: Originally posted by Armageddon:
Crap.
The annoying thing is that I didn't even get a message warning me about the star, like I did with the first one. I just happened to notice it had the warning event on it. Thus, I have no idea how much time I have left.
if you did not get a message, and you just have the 'this star is unstable' description, it is not going to blow - yet. it mearly has a higher chance of getting the random event that will make it blow. also, you just need a ring world, not a whole sphere world.
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...the green, sticky spawn of the stars
(with apologies to H.P.L.)
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January 30th, 2001, 11:10 PM
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Corporal
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Join Date: Dec 2000
Location: Irving,tx,usa
Posts: 123
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Re: Dying Stars
I think you may actually be safe. When a star is created at the beginning it has the chance of having abilities. The abilities and chances a Normal star has is:
1/2 % chance of having 'Star is unstable and could collapse at any time.'
and 1/2% chance of having 'Star is prone to violent eruptions and has an unstable core.'
Both of these are the Star - Unstable ability which is a percent chance of the star exploding. However the normal star with either ability has the ability set to 0 percent.
So if you have not seen the message that the star is exploding you should be safe.
As to the constructed world protecting the star it does do that. A constructed world replaces the star and abilities requiring the star go ahead (cystal tech solar generators even inside the constructed world do not work anymore off that star)
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January 30th, 2001, 11:23 PM
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Second Lieutenant
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Join Date: Dec 2000
Location: Houston, TX, USA
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Re: Dying Stars
That and unless you've got really good space yard ability it's going to take at least 45 turns to complete the generator. Which is probably why some of us wanted the ability to let space yards pool their resources together.
IIRC, a ringworld/sphereworld already there will keep the star from exploding. But I'm not completely sure about that.
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"What do -you- want?" "I'd like to live -just- long enough to be there when they cut off your head and stick it on a pike as a warning to the next ten generations that some favors come with too high a price. I would look up into your lifeless eyes and wave like this..." *waggle* "...can you and your associates arrange that for me, Mr. Morden?"
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...can you and your associates arrange that for me, Mr. Morden?
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January 30th, 2001, 11:44 PM
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Major
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Join Date: Aug 2000
Posts: 1,246
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Re: Dying Stars
"I think. "
Congratulations! (Heh, Sorry, I just saw that sentence, and I wondered what exactly you were trying to say)
__________________
When a cat is dropped, it always lands on its feet, and when toast is dropped, it always lands with the buttered side facing down. I propose to strap buttered toast to the back of a cat. The two will hover, spinning inches above the ground. With a giant buttered cat array, a high-speed monorail could easily link New York with Chicago.
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January 30th, 2001, 11:49 PM
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Second Lieutenant
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Join Date: Dec 2000
Location: Houston, TX, USA
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Re: Dying Stars
quote: Originally posted by Instar:
"I think. "
Congratulations! (Heh, Sorry, I just saw that sentence, and I wondered what exactly you were trying to say)
Well, as I was saying earlier, I try to set the game to 'High' event severity. Looking through the datafiles, I found that the planet and star destroyed events are both catastrophic. Since I usually set events to 'high' I have to wonder if I either forgot to set the event severity correctly or if there is a bug in the game that makes planets explode despite what setting you used. So either it's a bug or I forgot what I added two hundred turns ago when I started the game.
Maybe it's old age or something...
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"What do -you- want?" "I'd like to live -just- long enough to be there when they cut off your head and stick it on a pike as a warning to the next ten generations that some favors come with too high a price. I would look up into your lifeless eyes and wave like this..." *waggle* "...can you and your associates arrange that for me, Mr. Morden?"
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...can you and your associates arrange that for me, Mr. Morden?
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February 1st, 2001, 08:43 AM
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Private
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Join Date: Jan 2001
Posts: 30
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Re: Dying Stars
Thanks all,
Its been several years since I first noticed the unstable bit, so you must be right. Its a t risk, but not doomed. Once I finish off my current enemies I may start diverting some resources to a ringworld just to be safe.
I managed to get out of mineral debt and have pushed the Krill back to their home sector, and am massing for the kill. I even have enough of a surplus that I have been able to crank out a bunch of shiny, new missle cruisers and battleships. Ahhh...vengeance shall be mine!
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--Armageddon
"Ernest Hemmingway once wrote, 'The world is a fine place, and worth fighting for.' I agree with the later."
Morgan Freeman
Seven
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--Armageddon
Ernest Hemmingway once wrote, 'The world is a fine place, and worth fighting for.' I agree with the later.
Morgan Freeman
Seven
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May 16th, 2001, 10:48 PM
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Corporal
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Join Date: Dec 2000
Location: Irving,tx,usa
Posts: 123
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Re: Dying Stars
bump
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