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  #1  
Old March 5th, 2003, 10:58 PM

phaet2112 phaet2112 is offline
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Default Re: oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?

So what about gal civ? What are your opinions about that game? From the stuff I read on the forums, they consider themselves less mainstream than the MOO franchise, and admit that it isn't necessarily the MOO3 that people want, but it is much more focused and a more polished interface/AI than MOO3 currently is.

What are the impressions here about gal civ?
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Old March 5th, 2003, 11:40 PM

Lemmy Lemmy is offline
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Default Re: oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?

I tihnk GalCiv will be great. Especially the AI.
I haven't heard anything bad about it yet, and unlike with MoO3, the betatesters aren't under any NDA, so if there's anything they don't like, they can say it without breaking any contract.

Btw, GalCiv has gone gold a few days ago.
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Old March 6th, 2003, 12:01 PM
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Atrocities Atrocities is offline
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Default Re: oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?

GalCiv has no multiplayer. So after you learn to beat the AI, well, you have learned to beat the AI, and you'll have to play worse.
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Old March 6th, 2003, 05:22 PM
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Default Re: oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?

Gamespot.Com took their time and posted their review of MOO3.

Gamespot Review of MOO3

(They rated it 6.7 out of 10)

[ March 06, 2003, 15:23: Message edited by: raynor ]
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Old March 6th, 2003, 08:33 PM

Talenn Talenn is offline
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Default Re: oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?

The thing that is telling is the Player Review average score...4.4. And thats with 7 reviews so its not just one person. 6 of the 7 totally panned the game.
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Old March 9th, 2003, 10:33 AM
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raynor raynor is offline
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Default Re: oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?

Quote:
Originally posted by Atrocities:
GalCiv has no multiplayer. So after you learn to beat the AI, well, you have learned to beat the AI, and you'll have to play worse.
Yes, this is true. But imagine, if you will, how much better the AI of SEIV might have been if it had no tactical combat, no multiplayer support, no support for modding, no realistic strategic combat, no ship designs, etc. The developers of Gal Civ said they left out multiplayer so that they could focus all their time on a truly outstanding AI. As such, the game will succeed or fail based upon the strength of their AI.

The goal of Gal Civ was to create a multiplayer experience while playing the single player game. The developers coded six AI's largely from scratch.

Here is an interview with the developers that talks more about that:

http://firingsquad.gamers.com/games/...ons_interview/

[ March 09, 2003, 08:44: Message edited by: raynor ]
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Old March 9th, 2003, 10:37 AM
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Fyron Fyron is offline
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Default Re: oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?

Quote:
Originally posted by raynor:
quote:
Originally posted by Atrocities:
GalCiv has no multiplayer. So after you learn to beat the AI, well, you have learned to beat the AI, and you'll have to play worse.
Yes, this is true. But imagine, if you will, how much better the AI of SEIV might have been if it had no tactical combat, no multiplayer support, no support for modding, no realistic strategic combat, no ship designs, etc. The developers of Gal Civ said they left out multiplayer so that they could focus all their time on a truly outstanding AI. As such, the game will succeed or fail based upon the strength of their AI.

I am *hoping* that the AI will be truly awesome and that it will take geometrically longer to master than, for example, the AI of SEIV.

But if you take all of those things out, it is no longer a very good game. A 4X game without those things has no replay value (and quite possibly no first play value ).
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