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March 9th, 2003, 01:10 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?
Starfury? SEV? Why don't you look forward to them? I am sure they will be great games. 
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March 9th, 2003, 04:13 PM
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Corporal
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Join Date: Feb 2001
Location: Vienna, Vienna, Austria
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Re: oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?
Quote:
I really have no games that I am looking forward to playing at all any more. I hope that something comes along and snages my interest.
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A tip: Try The war engine from Shrapnel. A wonderful game with a lot of modules. And it has nice modifications.
One of my long term Favorites. It has even a tactical spaceship combat mod.
If you like excessive micromanagment and if it does not matter when the game is WWII then try Uncommon Valor from Matrix games. The best pacific wargame in operational scale ever. Water ships instead of space ships. But you have carriers, logistics and even ground troops up to battallion level.
tschüss
Klaus
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March 9th, 2003, 06:17 PM
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BANNED USER
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Join Date: Nov 2001
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Re: oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?
Who knows, maybe the various companys will read this forum and get "heads up". Maybe they will change their style.
There is plenty of room for other tactical and stratigic *X games on various themes.
hmm, maybe Arron can make a bundle and sell them the code to SEIV, (with certain limits). Na, too many potential problems.
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March 10th, 2003, 12:59 AM
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Captain
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Join Date: Jan 2001
Location: Texas
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Re: oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?
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The only reason why most games have poor AIs is because they have features. GalCiv is looking to have no features, so of course good AI can be written for it.
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I think it is funny that you brought in the chess angle. I was thinking of mentioning that myself.
You may be right. I will definitely miss designing my own ships and fighting tactical battles. On the other hand, it *does* look like Gal Civ might include just enough cool features to make the game a bit more appealing than chess.
If the AI presents enough of a challenge, Gal Civ may be the space game I play single player while SEIV is the game I play multiplayer.
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March 10th, 2003, 04:27 AM
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Colonel
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Join Date: Jul 2000
Location: Montevideo Uruguay
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Re: oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?
I agree with the Fyron's argument too...
A challenging AI for a complex game is a lot more complex to create.
A feature that some beta testers (like me), suggested to Aaron, was to include some kind of language that we could use to "programm" the AI ourselves...
Can remember that "Stars! Supernova" was moving in that direction, and also their creators said that the AI had learning capabilities (God, really would liked to see this game in my HD!), and know that an underground game named "Solar Vengance" ( http://www.silicmdr.com./solven.htm) have the feature to program the AI.
Really I would love to have a tool like this... and know that many people would be happy to create a more complex scripts to improve the AIs.
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March 10th, 2003, 06:51 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
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Re: oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?
If you have direct access to the AI routines, then it becomes possible to mod good AIs.  But since we don't in most games, the AIs remain poor. That would indeed be a great feature for SE5.
[ March 10, 2003, 04:54: Message edited by: Imperator Fyron ]
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March 10th, 2003, 07:52 AM
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Sergeant
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Join Date: Apr 2002
Location: Coldwater, MI
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Re: oooo aaron! - looks like moo3 is flopping... ;) do se5 faster?
Quote:
Originally posted by raynor:
quote: Originally posted by klausD:
psycho freak.
every detail of your explanation is correct.
klaus
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I'm not sure that is true. As a player you can add Manufacturing/Mining/Farming/Research/Govt/Recreation to a DEA. But you can *never* add facilities that enhance the facility or DEA. Examples include:
Hydroponic Farm
Soil Enrichment
Spaceport
Deep Core mining There is a mod out now, that lets you build those buildings....i know first hand, cause i use it....
__________________
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