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April 29th, 2003, 11:04 AM
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General
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Join Date: Mar 2001
Location: UK
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Re: I design shipsets(Lexx mod planned)
Nice set, especially that infantry. I'm going to enjoy playing as these guys. I find the colours/ textures a little fussy but that's probably just me.
Oh, and you need to rename the shields pic in the zip file, it's still labelled amonkrie.
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Some good starting shipsets for a background like this (pending orginal authors' approval) might be the Space Vikings/Valkyries ala Dogscoff,
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It would be an honour. Approved.
[ April 29, 2003, 10:06: Message edited by: dogscoff ]
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April 29th, 2003, 12:05 PM
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Colonel
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Join Date: Jan 2001
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Re: I design shipsets(Lexx mod planned)
Very nice. Thank you for posting your race.
May I just suggest that you include a General.txt file for your race. You don't have to be an expert for AI to make this, but the General.txt file determines how you see your race. You can take a file of the original standard SE IV races and modify the text according to your ideas.
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April 29th, 2003, 05:03 PM
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Second Lieutenant
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Join Date: Feb 2003
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Re: I design shipsets(Lexx mod planned)
Quote:
Originally posted by Q:
Very nice. Thank you for posting your race.
May I just suggest that you include a General.txt file for your race. You don't have to be an expert for AI to make this, but the General.txt file determines how you see your race. You can take a file of the original standard SE IV races and modify the text according to your ideas.
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Aztually this race is for Lord Kodos, see the "shipset request" thread for more details
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Oh, and you need to rename the shields pic in the zip file, it's still labelled amonkrie.
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DOH!!!
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May 1st, 2003, 11:39 PM
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First Lieutenant
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Join Date: Sep 2002
Location: Cannes, France
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Re: I design shipsets(Lexx mod planned)
Very good work, Hugh. Just a little problem : the portrait pictures are 120x120 pixels, and SE IV usualy uses 128x128. Do they work when used in the game ?
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May 1st, 2003, 11:52 PM
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Lieutenant General
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Join Date: Jan 2001
Location: Oxford, UK
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Re: I design shipsets(Lexx mod planned)
Yes, but you get portraits in frames 
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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May 2nd, 2003, 12:03 AM
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First Lieutenant
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Join Date: Apr 2001
Location: NY
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Re: I design shipsets(Lexx mod planned)
Im working on a General file for my Azlokians, but if anyone wants to make AI contact me.
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May 2nd, 2003, 01:53 AM
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First Lieutenant
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Join Date: Apr 2001
Location: NY
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Re: I design shipsets(Lexx mod planned)
Quote:
Originally posted by Hugh Manatee:
Now, Fyron, I haven't quite heard of "Starjammer", I did a search and turned up This, I've not had a chane to go very deep into it yet but my Idea was something like this:
^That's a ship not a race pic. My Idea was to make all the ships like that, wizards in little bubbles, they use magic to manifest themselves as the ships, the more wizards in a bubble the bigger the class, the components in the design window their equivalent powers in "spells" and what not, the fighters were to be dragons "summoned" by the "carrier wizards". The bases to look like castles. What do you think, to harry potter? I can go more traditional deffinitely if you want it.
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I like the Starjammer shipset your making AND these Bubble Wizards.
Are you still going t continue those Bubble Wizards?
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