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February 4th, 2001, 02:49 AM
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Sergeant
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Join Date: Dec 2000
Location: Uranus
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Re: Traitor
Hey Bill. You must be an old-fart!
Maybe if we told them that they can shift each successive line of squares first right 50% then the next left 50% they'd feel better 'cause they're not hexes!
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February 3rd, 2001, 03:42 PM
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Sergeant
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Join Date: Nov 2000
Location: Somewhere on the wine-dark sea...
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Re: Traitor
quote: Originally posted by Tenryu:
Hey Bill. You must be an old-fart!
Yep, the old man of the sea. Bought my first wargame about 1972, at JC Penny's. It was Avalon Hill's "Blitzkreig". I was in junior high school. They still had some of those old-time "squares instead of hexes" games from the 60's in print back then, though, which is how I learned what a great inovation hexes were  The board game thing is probably also why I like games you can mod yourself so much. When the "rules" are printed on paper instead or hard-coded, and the units are cardboard counters instead of 3D animated graphics, anybody can mod any game all they want.
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February 3rd, 2001, 04:27 PM
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Sergeant
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Join Date: Dec 2000
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Re: Traitor
Hey Bill, I graduated from high school in 1973. Guess we're the same age. So, there's at least 2 old farts here.
__________________
The difference between genius and stupidity is that genius has its limits.
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February 3rd, 2001, 04:58 PM
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Corporal
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Join Date: Nov 2000
Location: Idaho, USA
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Re: Traitor
I guess there's 3 old farts....probably a few more hiding out there  I graduated HS in 74. I have to agree with Atrocities, MOO2 was OK but no where as good as the original. Also I too liked BOTF...I liked the Star Trek theme. Besides, the varity of unique installations really made each race different to play. I wish we had the ability in SE4 to make unique facilities, ships, and components for a specific race.
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February 3rd, 2001, 06:17 PM
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Corporal
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Join Date: Jan 2001
Location: PA
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Re: Traitor
I too liked BOTF, if only because of the combat which I thought was cool...lol. What I didn't like was the clumsy interface and the pacifist to the extreme AI...I could never get anyone to fight me!!!
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"He's dead, Jim."-- Lt. Commander Leonard "Bones" McCoy |Chief Medical Officer / USS Enterprise (NCC-1701)
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He's dead, Jim.-- Lt. Commander Leonard Bones McCoy |Chief Medical Officer / USS Enterprise (NCC-1701)
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February 3rd, 2001, 06:36 PM
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Corporal
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Join Date: Aug 2000
Location: Fairfax, Ok, USA
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Re: Traitor
I havn't read the entire thread, so I'm OT here just wanted to put in a little note.
Sid Miers has said that he never had any intenion of working on CivIII.
He is create an undisclosed project that is the true CivIII
He wasn't truely happy with CivI so he replaced it with CivII but they are both to be considered CivI.
Alpha Centuri is to be considered CivII becuase it is next in story line order. It would have been named Civilizaion if he hadn't have had a falling out with the company.
His next Project is the only true CivIII it comes in storyline after Alpha Centuri.
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Lord Darwin,
Space Empires Fan since
Space Empires 2 in 1995
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Lord Darwin,
Space Empires Fan since
Space Empires 2 in 1995
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February 3rd, 2001, 06:52 PM
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Major General
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Join Date: Sep 2000
Location: Midlothian, Va, USA
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Re: Traitor
hehe, ya'll a buncha yougins. ah gradumacated from College in '75. 
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