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  #1  
Old June 5th, 2003, 09:29 PM
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oleg oleg is offline
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Default Re: When AI scrap ships ?

In normal SE, yes. But in some mods, like Proportions, maintaining healthy infrastructure on orbit (about 10 space yards) is absolutely vital for AI well being. I made changes to my AIs, so they have space yards at top of every state in construction_vehicles file. It does not solve the problem complitely, but at least AI build space yards at the same time it destroys them. :
1054841329.zip
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Old June 5th, 2003, 09:44 PM

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Default Re: When AI scrap ships ?

I did not realize why the questions on the AI Campaign Thread.

Sorry, Oleg…

I am a latecomer to this thread, so I will try to catch up.

Oleg, may I ask you to try THREE things with your Proportions AI.

1: Change the settings file line to [Retrofit Max Percent Difference in Cost ~~~~~ := 70 instead of 50% just for the test.

2: Please use Proportions Abbidon or a file similar to its AI Vehicle Construction File.
~~~
EDIT:
It may be best to have the top line a Weapon Platform or troop.

All AI states with the SAME Planet Per:=0 and Must have at least:= 5<>(whatever) for this test.
Entry 2 Type ~~~~~~~~~~:= Base Space Yard
Entry 2 Planet Per Item ~~~:= 0
Entry 2 Must Have At Least~:= 5

Followed by any Ship, Defense Base, units etc type.

*That is if 5 BSY's is affordable plus what else your AI is needing to accomplish (resource expenditure wise) Otherwise use a MHAL # that will be Common.

***This is important, it gives you a conformed Bench Mark thru out your test.

Or just clump most or all in just one or a few AI States. You will still need the bench mark for the test.
~~~

3: Start the test with a NEW game only influenced by your new Settings file.

You need too be sure that the all current BSY Proportion Designs and next BASE YARD upgrade for that AI is obtainable and legal for the AI as well, before running the test.

=========

With above now true, I expect something to clear up for you...

I am assuming that this is just happening to your BSY's or is it all your AI ships and bases?

I have never seen this happen in an alarming scale with Proportions, in the Past. Pre se4 v1.84. And then it was just some early Def. Base Design.

PLEASE POST, on your derection or progress, Oleg.

[ June 05, 2003, 22:34: Message edited by: JLS ]
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Old June 5th, 2003, 10:45 PM

JLS JLS is offline
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Default Re: When AI scrap ships ?

BUMP

Oleg,
Are you adding PLATE armor to your Proportion MODS AI Designs that you are having proplems with?

[ June 05, 2003, 21:46: Message edited by: JLS ]
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~~~ CLICK ON &gt;&gt;&gt; (((&gt; <font color="green"> AI CAMPAIGN v4.191 </font> &lt)) &lt;&lt;&lt; To Get ~~~
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  #4  
Old June 6th, 2003, 04:02 PM
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Default Re: When AI scrap ships ?

All my AIs have 90% maintanence. May be I should try 100% next

I made changes in construction files and posted files here (two Posts down). I think AI will work better now.
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Old June 6th, 2003, 04:11 PM

JLS JLS is offline
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Default Re: When AI scrap ships ?

I am happy it cleared up for you, Oleg


Hmmm, I hope Qs non-Proportions, Base se4 Stock test, clears up, and now with out the Bug that has been mentioned.

EDIT:
Quote:
1: Change the settings file line to [Retrofit Max Percent Difference in Cost ~~~~~ := 70 instead of 50% just for the test.
Also, The Data/Settings.txt File with the above setting of 70% was for the test, and too High for regular play. The AI will scrap less obsolete designs and all the ships/bases that do get retrofitted by the AI (if late arriving to its Ship Yard) will cost an immediate fortune, and Possibly tie up Repair do to the majority of new comps added.

I have always had 60% for AIC Settings, and this is perfect for the AI.

[ June 06, 2003, 19:38: Message edited by: JLS ]
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&gt;~~~~~~AI CAMPAIGN -NEW-v4.191a AIC ~~~~~~&lt;

Optimized for[i] Solitaire Play!
With or without all Warp points, Finite resources, same starts and Simultaneous movement


~~~ CLICK ON &gt;&gt;&gt; (((&gt; <font color="green"> AI CAMPAIGN v4.191 </font> &lt)) &lt;&lt;&lt; To Get ~~~
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  #6  
Old June 6th, 2003, 05:36 PM

JLS JLS is offline
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Default Re: When AI scrap ships ?

Quote:
Originally posted by oleg:
All my AIs have 90% maintanence. May be I should try 100% next

I made changes in construction files and posted files here (two Posts down). I think AI will work better now.
Oleg,

I down loaded ALL the files from the Link you posted and the LAST AI change is all dated 6-1-03
Days ago. Before you posted this resolution?

[ June 06, 2003, 16:56: Message edited by: JLS ]
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&gt;~~~~~~AI CAMPAIGN -NEW-v4.191a AIC ~~~~~~&lt;

Optimized for[i] Solitaire Play!
With or without all Warp points, Finite resources, same starts and Simultaneous movement


~~~ CLICK ON &gt;&gt;&gt; (((&gt; <font color="green"> AI CAMPAIGN v4.191 </font> &lt)) &lt;&lt;&lt; To Get ~~~
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  #7  
Old June 6th, 2003, 05:40 PM

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Default Re: When AI scrap ships ?

Thanks

You just reloaded
Thanks for droping the PICS this time

Just redownload. All set.

[ June 06, 2003, 16:55: Message edited by: JLS ]
__________________
&gt;~~~~~~AI CAMPAIGN -NEW-v4.191a AIC ~~~~~~&lt;

Optimized for[i] Solitaire Play!
With or without all Warp points, Finite resources, same starts and Simultaneous movement


~~~ CLICK ON &gt;&gt;&gt; (((&gt; <font color="green"> AI CAMPAIGN v4.191 </font> &lt)) &lt;&lt;&lt; To Get ~~~
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