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June 6th, 2003, 05:36 PM
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Lieutenant Colonel
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Join Date: Feb 2003
Location: RI. USA
Posts: 1,470
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Re: When AI scrap ships ?
Quote:
Originally posted by oleg:
All my AIs have 90% maintanence. May be I should try 100% next
I made changes in construction files and posted files here (two Posts down). I think AI will work better now.
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Oleg,
I down loaded ALL the files from the Link you posted and the LAST AI change is all dated 6-1-03
Days ago. Before you posted this resolution? 
[ June 06, 2003, 16:56: Message edited by: JLS ]
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June 6th, 2003, 05:40 PM
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Lieutenant Colonel
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Join Date: Feb 2003
Location: RI. USA
Posts: 1,470
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Re: When AI scrap ships ?
Thanks
You just reloaded
Thanks for droping the PICS this time
Just redownload. All set.
[ June 06, 2003, 16:55: Message edited by: JLS ]
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June 6th, 2003, 10:24 PM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
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Thanked 33 Times in 31 Posts
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Re: When AI scrap ships ?
Did this actually get a solution? Setting 100% maint rate?
I think the cargo thing would work too. Slightly older Versions of Proportions gave some cargo to the shipyard component, which I removed mainly because it was annoying folks in some cases, and because of JLS' concern about the power of mine-SYS ships. Also the AI was getting units pointlessly stuck in base cargo because that's their default start position when built, and the AI is too dumb to transfer cargo. Of course, that could save the bases from scrapping...
Ugh. I think if I ever do Proportions 3.0, it will definitely have the AI get advantages to compensate for its stupidity, instead of trying so hard to make it play by the same rules as humans. Just give them racial tech that has next-to-zero maintenance, for instance. Sigh.
PvK
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June 6th, 2003, 10:38 PM
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Corporal
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Join Date: Feb 2003
Location: Pennsylvania
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Re: When AI scrap ships ?
Quote:
Originally posted by PvK:
Ugh. I think if I ever do Proportions 3.0, it will definitely have the AI get advantages to compensate for its stupidity, instead of trying so hard to make it play by the same rules as humans. Just give them racial tech that has next-to-zero maintenance, for instance. Sigh.
PvK
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Do, we see another AI Campaign game in the makings - PvK 
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