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  #1  
Old May 22nd, 2003, 05:39 PM
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Ed Kolis Ed Kolis is offline
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Default Re: Strategy Articles!

Polaron, not Poloron

If your opponent is using the Talisman, don't you want to attack at CLOSE range to get the best chance to hit since he'll always hit you anyway???
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Old May 22nd, 2003, 05:49 PM

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Default Re: Strategy Articles!

Quote:
Originally Posted by Ed Kolis
If your opponent is using the Talisman, don't you want to attack at CLOSE range to get the best chance to hit since he'll always hit you anyway???
This is true if you are not trying to outrange him (i.e., Your APB XII vs. his PPB V). I alluded to it in g) and h) but your point deserves its own line. Thanks.
Edited.
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  #3  
Old May 22nd, 2003, 06:14 PM
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Default Re: Strategy Articles!

Quote:
b. Use Master Computers. If your master computer is taken down (i.e., virus), it may be subverted.
IIRC, in the latest patch, a destroyed MC is still immune to subVersion.

Quote:
IF your opponent uses Ship Capture:
Use shield regenerators... even 1 point of shields is enough to stop boarding parties.

Quote:
a. Use Phased Shields. Forego using many normal shield components.
b. Use Armor. Get to Armor V as a priority.
A: Use phased shields. Any normal shield components must be removed, or they will nullify the phased shield protection.

B:
Armor 5? Armor 3 is the best for hitpoints, and armor 6 is needed for the full 15% ECM from stealth and scattering armor, IIRC.
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Old May 22nd, 2003, 07:08 PM

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Default Re: Strategy Articles!

All good stuff, Suicide Junkie. Thanks much!

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Old May 22nd, 2003, 09:26 PM
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Default Re: Strategy Articles!

Quote:
17.6.3.1 IF your opponent uses Seekers or Drones, small or medium amount or in size:
Fighters, Missiles, Crystalline Torpedo, Drones.
You should have the articles say that you _always_ want to have 1 or 2 PDCs on your ships no matter what the enemy is currently using. This section implies that it is ok not to use PDCs if your enemy isn't using missiles and such. But, doing so would leave you very vulnerable to a sudden change of tactics (I have seen many players in PBW fall into such traps).

Quote:
Originally posted by teal:
So what's rock/paper/scissors about that?!
Nothing, really. Stock SE4's weapons are not very well balanced. The only RPS that comes in is whether you research PPBs before or after ECM and Combat Sensor IIs. Someone with more advanced ECM and CS using DUCs can slaughter your fleet armed with PPBs because their ships will be hit much less often than yours will be.

[ May 22, 2003, 20:30: Message edited by: Imperator Fyron ]
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Old May 22nd, 2003, 10:48 PM
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Default Re: Strategy Articles!

Quote:
Originally posted by Imperator Fyron:
Nothing, really. Stock SE4's weapons are not very well balanced. The only RPS that comes in is whether you research PPBs before or after ECM and Combat Sensor IIs. Someone with more advanced ECM and CS using DUCs can slaughter your fleet armed with PPBs because their ships will be hit much less often than yours will be.
The way I see that RPS comes into play is that no one weapon is uber, unstoppable. Just like in RPS, the Rock can knock out the Scissors, in turn the Scissors can cut up the Paper, in turn the Paper and cover up the Rock. Just like in SEIV, no one weapon will destroy them all, you have to hope that whatever your hand shows (RPS) will be the one that can take out the person you are fighting against.

At least that's how I see it.
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Old May 22nd, 2003, 11:04 PM

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Default Re: Strategy Articles!

Thank you, Fyron.

Added:
17.6.4.8 IF your opponent is not using Point Defense:

THEN:
a. In general, deploy Fighters, Missiles, Crystalline Torpedo, Drones, satellites; missile boat fleets, carrier fleets.
b. Fighter stacks will decimate missile boat fleets, since missiles can’t target them.
c. Note: You always want to have 1 or 2 PDCs on your ships no matter what the enemy is currently using, even if they are not using missiles, seekers, and such. But, doing so would leave you very vulnerable to a sudden change of tactics (I have seen many players in PBW fall into such traps). (Imperator Fyron )
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