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Old August 15th, 2003, 01:53 AM
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Default Re: Strategy Articles!

Quote:
Originally posted by Stone Mill:
Only, I'm not sure about the strategy behind
"Change fleet target priorities to kill minesweeping/stellar/supply ships first."
Does this actually work, and what is the value?
If you set your fleets to target non-combatant ships, you can knock out the support ships of large fleets. This has great value if you can not destroy the fleet directly. Knock out their sweepers, and they might just die on your next minefield.

You missed the "launch mines in empty sectors" trick. Launch mines in sectors that are along the ship paths between warp points. People often do not suspect that someone will have launched mines in empty space, only over planets and warp points.
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Old August 15th, 2003, 04:10 AM

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Default Re: Strategy Articles!

All these help increase your mobility in a game - they may be "gamey" but they are allowed:

You can order your ship to retrofit and THEN move on the same turn. Move it to a forward repair facility or repair ship and it will get retrofitted, moved, AND repaired - all in the same turn - if you are a retroseries builder this helps a lot.

String training facilities to your front lines - a ship gets training at the end of a movement turn. That way your ship doesn't have to sit in one spot to get trained - it can train as it moves.

You can order a ship to warp and THEN move into and unexplored system. It will then move it's full movement and you won't get stuck at a warp point.
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Old December 4th, 2003, 04:52 PM
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Default Re: Strategy Articles!

bump.
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Old March 2nd, 2005, 10:57 PM
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Default Re: Strategy Articles!

Quote:
Slick said:
bump. <img border="0" title="" alt="[Smile]" src="images/icons/smile.gif" />
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Old March 26th, 2005, 07:14 PM
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Default Re: Strategy Articles!

El Bumpo. Stoney where are you???
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