.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #8  
Old February 6th, 2001, 01:58 PM
Daynarr's Avatar

Daynarr Daynarr is offline
Lieutenant General
 
Join Date: Dec 2000
Posts: 2,555
Thanks: 5
Thanked 3 Times in 3 Posts
Daynarr is on a distinguished road
Default Re: Does the AI use mothballing?

quote:
Originally posted by henk brouwer:
There should be some kind of drawback to mothballing ships. At this point it's a far too easy way to keep huge fleets on standby without paying maintenance.

Maybe mothballed ships should receive some random damage to components depending on the time they have been mothballed. After all they don't pay maintenance so it seems pretty reasonable. This would also mean that mothballed fleets need some time to be repaired before they can be properly used again. These changes will make the game more realistic, and improve gameplay as well....



Or simply limit the time you can have ship mothballed to a number of years (could add a flag in settings.txt for that one), after which the ship will be automatically unmotballed with all the necessary resources used or simply lost if you don't want/have resources to spend.
Reply With Quote
 

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:49 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.