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  #1  
Old March 25th, 2003, 04:43 AM
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Default Re: Tug of War - Progress Thread

Ok, well I just applied to join. I'll give it a try. I'll get man handled probably but it should still be fun.
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Ragnarok - Hevordian Story Thread
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I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
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  #2  
Old March 25th, 2003, 04:55 AM
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Default Re: Tug of War - Progress Thread

Quote:
The Game Master would have to keep an eye on the Tug to verify it's 2 MP's, until I revise the mod to make a different, and racial specific, hull size.
Since the player can't retrofit it back to the original state, it would be plainly obvious when they attempted to claim the win ("ok, but I don't see a tug class ship in orbit of your homeworld, so you don't win")

Also, if/when the tug is destroyed, do you place it back at the center, or where it was lost?
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Old March 25th, 2003, 05:14 AM
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Default Re: Tug of War - Progress Thread

Quote:
Originally posted by Suicide Junkie:
Also, if/when the tug is destroyed, do you place it back at the center, or where it was lost?
The ship can no longer be retro'd as it is racial specific. I have not yet decided on whether the ship would be placed at it's lost location or back in the center, so this is open for debate. I am leaning to back in the center as a sort of penalty for not being able to get it home.
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Old March 25th, 2003, 06:23 AM
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Default Re: Tug of War - Progress Thread

Quote:
Originally posted by Gandalph:
quote:
Originally posted by Suicide Junkie:
Also, if/when the tug is destroyed, do you place it back at the center, or where it was lost?
The ship can no longer be retro'd as it is racial specific. I have not yet decided on whether the ship would be placed at it's lost location or back in the center, so this is open for debate. I am leaning to back in the center as a sort of penalty for not being able to get it home.
I would recommend sending it back to the center as well. As you said a penalty for letting it be destroyed or some such. Just an opinion.
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Ragnarok - Hevordian Story Thread
-------------------
I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
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  #5  
Old March 25th, 2003, 06:57 AM

tesco samoa tesco samoa is offline
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Default Re: Tug of War - Progress Thread

Gandalph... Sorry I think we lost our emails on this one. I will be the tug... Mod the tech tree to include the unique Trait TUG... With cloak level 5 or 6... so a cloaked ship can watch the tug... and make sure the game ends properly...

The tug race would have unique engines , cc and a unique QT Reactor... zero maintence and no damage...

I can make the map if you want to play ....
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  #6  
Old March 25th, 2003, 07:02 AM
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Default Re: Tug of War - Progress Thread

Quote:
Originally posted by Gandalph:
The ship can no longer be retro'd as it is racial specific. I have not yet decided on whether the ship would be placed at it's lost location or back in the center, so this is open for debate. I am leaning to back in the center as a sort of penalty for not being able to get it home.
I agree with sending the Tug back to the center. Otherwise the Tug could spend an unwanted amount of time in one corner of the Map. This way a player who looses the tug has to scramble to get it back again.
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  #7  
Old March 25th, 2003, 08:33 PM
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Default Re: Tug of War - Progress Thread

Quote:
Originally posted by Katchoo:
I agree with sending the Tug back to the center. Otherwise the Tug could spend an unwanted amount of time in one corner of the Map. This way a player who looses the tug has to scramble to get it back again.
Well, there is no "corner" on this map , but I know what you mean.
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