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March 27th, 2003, 09:30 PM
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Corporal
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Join Date: Dec 2002
Location: Lithuania
Posts: 162
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Re: Tug of War - Progress Thread
I joined this game, downloaded mod, noticed some strange things.
1. Gergan system has 5 rock planets, 4 ice, 3 gas.
2. I have 7 Master Space Yards (can build with 40000 each of resources and produces 40000 of each resources) built on my homeplanet. (I didn't take Game Master advanced trait). It has been said, that it will be hard to maintain the tug- I don't think so. My homeworld produces ~300000-400000 of each resorces.
3. I can build ships (and tug also), that has Master components, making them indestructable.
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March 28th, 2003, 03:32 AM
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Captain
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Join Date: Mar 2002
Location: Santa Cruz, CA
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Re: Tug of War - Progress Thread
What Version of the mod did you get? Version 1.2 should have corrected the problems and I did extensive testing, which I will now double check.
EDIT - After triple checking I did find the planet mix-up in Gergan and fixed it (damn map editor, I hate it).
I have also revised the racial tech's for Game Master. I have tested it by starting a game 3 times and the Master ships, components, and facilities were not available to anyone but the Game Master. If someone would like to test it again before the game starts, please do. It is now Version 1.4 and should have a file name of TugofWar_v14.zip
[ March 28, 2003, 02:20: Message edited by: Gandalph ]
__________________
All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.
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March 28th, 2003, 03:25 PM
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Corporal
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Join Date: Dec 2002
Location: Lithuania
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Re: Tug of War - Progress Thread
I used Version 1.1 (that you included in a game description). Could you include the Last Version link there?
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March 28th, 2003, 04:30 PM
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Corporal
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Join Date: Dec 2002
Location: Lithuania
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Re: Tug of War - Progress Thread
And one more thing- there are 4 hydrogen, 2 carbon dioxide planets in Jethanis.
[ March 28, 2003, 14:34: Message edited by: BBegemott ]
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March 28th, 2003, 07:15 PM
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Captain
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Join Date: Mar 2002
Location: Santa Cruz, CA
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Re: Tug of War - Progress Thread
OK, here is a link to the latest Version, 1.5, and I think I got it all right this time. If you find any problems with this one, please post right away.
Thanks,
Gandalph
EDIT - Fixed Jethanis, inspected all systems for errors, changed master repair component to master space yard component, updated info file to include Game Master instructions, updated above link to point at new file Version. Also updated the link on the game description page.
[ March 29, 2003, 00:19: Message edited by: Gandalph ]
__________________
All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.
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March 30th, 2003, 02:45 AM
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Corporal
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Join Date: Dec 2002
Location: Lithuania
Posts: 162
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Re: Tug of War - Progress Thread
I have just tested 1.5 Version. Everything seems to work just fine.
Come on, it is going to be a bloody skirmish!
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March 29th, 2003, 05:10 PM
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Corporal
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Join Date: Dec 2002
Location: Lithuania
Posts: 162
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Re: Tug of War - Progress Thread
Quote:
2)You cannot attack or intel another players home planet
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What about blockading a home planet? Is it assumed to be the same as attacking, or not?
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