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June 8th, 2001, 02:52 PM
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Corporal
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Join Date: May 2001
Location: Tallahassee, FL
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Re: Armor, Shields and Damage (FAQ)
I'm curious if anyone heard back from MM about this. Is it on the fix list somewhere?
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June 8th, 2001, 03:03 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Armor, Shields and Damage (FAQ)
A recent addition to the damage info:
-Small/Weak armor segments will be hit FIRST, 9 times out of 10, with the occasional large segment dying before a small.
-Large/Tough internals will be hit first, most of the time, but most internals tend to be similar size/strength, so its more randomized. Heavy-mount weapons are still the most likely to be hit first.
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June 9th, 2001, 06:20 AM
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Colonel
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Join Date: Feb 2001
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Re: Armor, Shields and Damage (FAQ)
WTG Z!
Anyone know if MM has fixed the EM armor yet?
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mottlee@gte.net
"Kill em all let God sort em out"
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June 11th, 2001, 07:02 PM
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Major
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Re: Armor, Shields and Damage (FAQ)
I haven't seen emissive armor mentioned in the post-1.35 beta patch lists... are we sure MM is working on it for the next patch?
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June 12th, 2001, 09:42 PM
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Corporal
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Re: Armor, Shields and Damage (FAQ)
BTW, is anyone using emissive armor as it is now? I find it completely useless, even against fighters (since a fighter formation "sums up" all hits instead of shooting one weapon at a time). 
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June 13th, 2001, 07:02 AM
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Private
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Join Date: May 2001
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Re: Armor, Shields and Damage (FAQ)
quote: Originally posted by Lisif:
BTW, is anyone using emissive armor as it is now? I find it completely useless, even against fighters (since a fighter formation "sums up" all hits instead of shooting one weapon at a time). 
I sometimes use em armor on troops. I don't know exactly how the computer calculates ground combat results (would be interesting to find out though) but in theory ground combat should involve a barrage of seperate, low damage attacks (instead of one big bLast), so em armor should help out. On the other hand, if the millions of defenders on the ground get their attacks grouped together into a single shot like stacked fighters do, the em armor ain't worth much. Any of you elite SEIV players out there know how the ground combat really is calculated?
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July 4th, 2001, 06:58 AM
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Re: Armor, Shields and Damage (FAQ)
Bump. An extremely informative thread about to slip off the bottom....
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