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  #1  
Old June 11th, 2001, 07:02 PM
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Default Re: Armor, Shields and Damage (FAQ)

I haven't seen emissive armor mentioned in the post-1.35 beta patch lists... are we sure MM is working on it for the next patch?
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Old June 12th, 2001, 09:42 PM
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Default Re: Armor, Shields and Damage (FAQ)

BTW, is anyone using emissive armor as it is now? I find it completely useless, even against fighters (since a fighter formation "sums up" all hits instead of shooting one weapon at a time).
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Old June 13th, 2001, 07:02 AM
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Default Re: Armor, Shields and Damage (FAQ)

quote:
Originally posted by Lisif:
BTW, is anyone using emissive armor as it is now? I find it completely useless, even against fighters (since a fighter formation "sums up" all hits instead of shooting one weapon at a time).


I sometimes use em armor on troops. I don't know exactly how the computer calculates ground combat results (would be interesting to find out though) but in theory ground combat should involve a barrage of seperate, low damage attacks (instead of one big bLast), so em armor should help out. On the other hand, if the millions of defenders on the ground get their attacks grouped together into a single shot like stacked fighters do, the em armor ain't worth much. Any of you elite SEIV players out there know how the ground combat really is calculated?
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Old July 4th, 2001, 06:58 AM

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Default Re: Armor, Shields and Damage (FAQ)

Bump. An extremely informative thread about to slip off the bottom....
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Old July 30th, 2001, 09:10 AM

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Default Re: Armor, Shields and Damage (FAQ)

This sure is a bumpy topic...
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Old November 25th, 2001, 06:59 AM

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Default Re: Armor, Shields and Damage (FAQ)

This seems like an excellent thread in which to ask this question: How does Emissive Armor work in v1.49? They say that they "fixed" it. So how does it work now?
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Old November 27th, 2001, 07:35 AM
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Default Re: Armor, Shields and Damage (FAQ)

I'm not sure what they mean by "fixed". I did a test right after the patch came out, and nothing seemed to have changed; the armor still only works if the damage is less than 30 (for EA III) -since very few weapons do less than 30 damage, and fighters fire in Groups, EA is still useless.
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