.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old March 30th, 2003, 05:48 AM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: OT: Galatcic Civilizations (GalCiv)

What I have found is that I run out of money fast producing Colony ships and only have about 3 or 4 colonies. I then spend the next 200 turns getting out of debt and not researching squat as I have no funds.

Around turn 200 +/- 20 or so, The enemy AI starts to take over my planets. This has been this way for all the games I have played. I have read a lot about the strategy of the game, but still find that I am lacking in ability to adiquitely get my empire off and running.

Then there are the people who cheat and post their empires to the Metauniverse. Come on guys, altering the game via a Hex editor (How you do this is beyond me) or by the use of a trainer, go cheat o matic, is cheating, and eventually the folks at GalCiv will root you out.

But I am tempted to use something just to make it past the first 200 or so turns without getting wiped out.

Great game, not as indepth or detailed as SE IV, but it has a lot of really nice aspects and some nice cut scenes. Excellent, thus far, AI, Diplomacy, Research, and such.

I agree, we really need to be able to zoom the sector map in and out, as well as having the game NOT display all of the star systems locations. They should be hidden from view until discovered much the way that BOTF did it.

Excellent game though, complete dipartcher from SE IV in a good way.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #2  
Old March 30th, 2003, 04:38 PM
raynor's Avatar

raynor raynor is offline
Captain
 
Join Date: Jan 2001
Location: Texas
Posts: 830
Thanks: 0
Thanked 0 Times in 0 Posts
raynor is on a distinguished road
Default Re: OT: Galatcic Civilizations (GalCiv)

I am mainly unhappy with the game because the planetary model is difficult to understand. In Master of Orion I & II, you could easily determine the production of a planet. In Master of Orion I, you had a factory level that determined the number of factories per colonist. Planets with a larger max number of colonists could have more factories and thus produce faster. In Gal Civ, you just have this nebulous "Planetary Quality" which somehow will affect both the max number of colonists and the max production. But it isn't really explained anywhere, and it isn't really all that intuitive.

As I am playing and reading on the Gal Civ forums, I have found a number of bugs in the game--some of which are game-stopping crash type bugs.

If you are interested in trying out this game, I would advise waiting a few months until a patch or two has come out.

BTW, it appears you can do some modding of the Gal Civ data files. It looks like both MOO3 and Gal Civ saw the success of SEIV and followed suit.
Reply With Quote
  #3  
Old March 31st, 2003, 04:52 PM
solops's Avatar

solops solops is offline
Sergeant
 
Join Date: Dec 2001
Location: Texas
Posts: 305
Thanks: 0
Thanked 0 Times in 0 Posts
solops is on a distinguished road
Default Re: OT: Galatcic Civilizations (GalCiv)

I have really enjoyed this game. No crashes and the beginner AI has beaten me three games in a row. However, in game 4 I have solved the money problem and have spread like the plague. Victory #1 perhaps? The interface has a few rough spots and there are a lot of things that are unexplained, but it is very intuitive and I have had little problem coping. There are also a few information and management features that should be added. Researching for cash is the key, along with not building things you really cannot afford yet.

I do regret the lack of tactical combat or custom ship design, but things seem to work out. R&D makes sure that stock BBs, CA, etc are not all created equal.

[ March 31, 2003, 14:55: Message edited by: solops ]
__________________
solops

All that is necessary for the triumph of evil is that good men do nothing. Edmund Burke
Liberty lies in the hearts of men and women; if it dies there, no constitution, no law, no court can save it. Judge Learned Hand
Just because you're paranoid doesn't mean that They are not out to get you.

Reply With Quote
  #4  
Old April 2nd, 2003, 12:55 AM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: OT: Galatcic Civilizations (GalCiv)

There is a current patch out. It comes with the Bonus pack. Addresses a few of the crash issues.

The one thing that changes that I have not been able to figure out is the UI. It changes, and I for one have no clue as to why. Overall, the game is rather fun. I am in my fourth game now and for the most part was winning it. Now I am at war with the Yor and they are taking my worlds over covertly. Most frustrating.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #5  
Old April 2nd, 2003, 09:27 AM

Askan Nightbringer Askan Nightbringer is offline
Corporal
 
Join Date: May 2001
Location: Sydney, Australia (the 3rd island!)
Posts: 198
Thanks: 0
Thanked 0 Times in 0 Posts
Askan Nightbringer is on a distinguished road
Default Re: OT: Galatcic Civilizations (GalCiv)

There are different UIs for evil ,neutral and good empires. If the UI has gone red its means you've been a bit nasty

Askan
__________________
It should never be forgotten that the people must have priority -- Ho Chi Minh
Reply With Quote
  #6  
Old April 2nd, 2003, 04:08 PM

MythicalMino MythicalMino is offline
Sergeant
 
Join Date: Apr 2002
Location: Coldwater, MI
Posts: 352
Thanks: 0
Thanked 0 Times in 0 Posts
MythicalMino is on a distinguished road
Default Re: OT: Galatcic Civilizations (GalCiv)

I really like this game (GalCiv)....I have actually chatted with the Devs (even the main dev) for a bit yesterday afternoon....They are so far constantly updating it....posting on the forums about what ppl would like to see in the game. I have personally never seen this type of support for a pc game...ever.

My only "complaint" is the combat...i don't mind that combat is not tactical...that doesn't bother me. I just wish it would slow down just a bit so i can actually see how my ships are doing against the enemy ships.

I did win my first game Last nite...an Alliance victory. I was only about 6 months away from a cultural victory...I was able to ally with the Altarians, then got dragged into several wars to protect my alliance.

I played one game on Sub-Normal AI, and got totally bLasted in less than 2 hours. Today, going to start a game using SubNormal AI again (Last nite's was Beginner AI)....

All in all, i really like this one. The Tech tree is good...the overall strategy is good....the diplomacy is good....
__________________
NOW playing: Dominions 3; Diablo 2; Silverfall; Out of the Park Baseball 9; Wrestling's Finest

wanna check out a great Cards & Dice game? www.gwfwrestling.com/home.htm

I only know one language: Hillbilly

Your mileage may vary, but mine always stays the same
Reply With Quote
  #7  
Old April 3rd, 2003, 01:29 AM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: OT: Galatcic Civilizations (GalCiv)

Thanks Askan
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 09:36 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.