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June 3rd, 2003, 11:04 PM
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Shrapnel Fanatic
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Join Date: Mar 2003
Location: CHEESE!
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Re: Worst "oops" moments in PBW?
warp point damage is random in gold?
[ June 03, 2003, 22:05: Message edited by: narf poit chez BOOM ]
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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June 4th, 2003, 06:29 AM
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Captain
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Join Date: Mar 2002
Location: Santa Cruz, CA
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Re: Worst "oops" moments in PBW?
Been playing PBW for awhile, SEIV even longer. Need a few space yard ships to build warp defense bases, need to get the there unnoticed. Designed and built 3 of them with QR and stealth armor. Go to send them on there way, NO ENGINES!!! No wonder I got all that on a cruiser hull, DOH!!
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All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.
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June 4th, 2003, 10:26 AM
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Shrapnel Fanatic
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Join Date: Mar 2003
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Re: Worst "oops" moments in PBW?
in one of my games, singleplayer, i'm told 'planet will explode in 1.0 years' so, i leave a note for me to evacuate everyone in .9 years. not only did i not think about time for evacuation, not only did i not think about time for building ships, i forgot about the whole thing. at least it's a huge quadrant, but it was a huge planet.
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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June 4th, 2003, 11:52 AM
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Lieutenant General
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Join Date: Jan 2001
Location: Oxford, UK
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Re: Worst "oops" moments in PBW?
Quote:
Originally posted by narf poit chez BOOM:
warp point damage is random in gold?
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It always been. SE throws a dice when ship moves into a damaging warp point. You may be lucky or may be not.
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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June 4th, 2003, 10:58 PM
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Shrapnel Fanatic
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Join Date: Mar 2003
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Re: Worst "oops" moments in PBW?
guess i never noticed because i always go around.
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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June 4th, 2003, 11:34 PM
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Sergeant
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Join Date: Dec 2002
Location: New Jesrey, USA
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Re: Worst "oops" moments in PBW?
Quote:
Originally posted by oleg:
It always been. SE throws a dice when ship moves into a damaging warp point. You may be lucky or may be not.
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This is also true for a damaging storm (or any other object with the Sector-Damage ability).
[ June 04, 2003, 22:35: Message edited by: geckomlis ]
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Don't become a well-rounded person. Well rounded people are smooth and dull. Become a thoroughly spiky person. Grow spikes from every angle. Stick in their throats like a pufferfish
-Bruce Sterling
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June 5th, 2003, 12:17 AM
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Sergeant
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Join Date: Apr 2001
Location: Minneapolis, MN, USA
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Re: Worst "oops" moments in PBW?
I am in the top 3 of the 3 games I am in, but that doesn't mean I don't make mistakes. One of those games I commited one of the following. The rest were mistakes in prior games:
1) Forgetting to change the default strategy for ships to target Closests. This can cost you battles quickly as all your long range shots fail to hit anything.
2) Hitting the 'withdraw from game' link instead of 'undo turn' in a PBW game.
3) Building Minelayers and Satellite layers (two separate designs the same turn) without engines. Retrofitting is of no use unless you have a Resupply facility there as well. I have always liked how shipyards can supply a new ship, but not a retrofitted one. In this case, I ended up scrapping the ships and rebuilding them because it was faster than grouping them in a fleet to resupply. A little costly in resources at a critical time for my empire though, but time was a bigger issue.
4) Upgraded ship engines at a site without a Resupply facility. I did several ships of the same design the same turn. Lots of ships were stranded until I could fleet them with a buddy to go to a Resupply base.
5) Forgetting to uncheck 'split research evenly' the first turn of a game.
6) Forgetting to allocate research the first turn of a game.
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