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April 9th, 2003, 02:12 AM
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Shrapnel Fanatic
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Re: I Did It.
It is not a special case, it is the general case. It applies to most game situations that are not the end-game.
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April 9th, 2003, 02:19 AM
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First Lieutenant
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Re: I Did It.
Quote:
Originally posted by Imperator Fyron:
If you instead hold your attacks until a lot of projects are ready to complete at once, then you can get a larger multiple of X (C*X) all at once, which will not be canceled that turn by Y
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But Y increases each turn by the same amount. If you take an extra 10 turns to launch your simultaneous attacks, then your opponent has an extra 10 turns of CI stored up.
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April 9th, 2003, 02:36 AM
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Shrapnel Fanatic
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Re: I Did It.
No, Y is constant. It is their production per turn, not their total storage. And, I quite cleary stated that their CI projects were nearly full. There would be no room for storing more. This is under the assumption that it is an intel war, and they are launching attacks on you too.
[ April 09, 2003, 01:37: Message edited by: Imperator Fyron ]
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April 9th, 2003, 02:40 AM
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National Security Advisor
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Re: I Did It.
And, I quite cleary stated that their CI projects were nearly full."
And I quite clearly provided a rebuttel to that. Care to explain why you think its wrong?
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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April 9th, 2003, 02:53 AM
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Sergeant
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Re: I Did It.
fyron, in your statement are you assuming that the ci project is near to completion and by the time the enemy's intel attack occurs the ci will have completed and thus they will be starting over on accumulating points. if this is the case then you are correct a massive attack will breach where several smaller ones will not. if both atk and ci projects start at the same time and would complete at the same time then it would not make any difference. in the 2nd case then phoenix-d is correct. if i figured out the intel project correctly from the intel ideas thread and also that x and y are the same amounts.
[ April 09, 2003, 01:59: Message edited by: desdinova ]
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April 9th, 2003, 06:14 AM
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Shrapnel Fanatic
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Re: I Did It.
Quote:
The Effect Amount line of the CI projects determines what the points stored in the project are multiplied by for their effectiveness. For default SE4, this is 1, 2 or 3, depending on level of project.
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Is there a way to effect this number? Say increase it or decrease depending upon what needs to be done to improve counter intel or create a specific facility that does nothing but generate Counter Intel?
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April 9th, 2003, 06:14 AM
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Shrapnel Fanatic
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Re: I Did It.
And just a note. My God Fyron, you are a posting monster. How do you do it?
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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