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Old April 8th, 2003, 11:08 AM
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Default Re: Weapon Diversity & Balance

Baron I find your ideas excellent and hope MM listens to you!
I recently discovered something you probably knew already for a long time but for me it was new: the time distortion bomb says "4x damage to the shields plus normal damage". This is not completely correct. It will do either damage to the shields or normal damage. Example: you hit a ship with remaining 40 shield points with a time distortion bomb that does 60kT normal damage (large mount). First the remaining 40 shield points are destroyed (equals 10kT of normal damage impact) then there will be a damage of only 50kT to the ship.
Therefore the new damage type of quarter/half damage to the shields get really very interesting in my opinion for mods like you propose.
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