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April 15th, 2003, 06:46 PM
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Re: Recycle Old Threads Drive Canceled!
GalCiv is hardly comparable to SE4 or MOO3; it is not in the same genre. SE4 and MOO3 are 4X games, GalCiv is a Civilization-type game. Direct comparisons between them don't work very well (either way).
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April 15th, 2003, 07:27 PM
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Re: Recycle Old Threads Drive Canceled!
Quote:
Originally posted by Imperator Fyron:
GalCiv is hardly comparable to SE4 or MOO3; it is not in the same genre. SE4 and MOO3 are 4X games, GalCiv is a Civilization-type game. Direct comparisons between them don't work very well (either way).
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Hmmm. I always thought Civ(1or2) is a classic 4X game !
If not, please define 4X in a way Civ would not be included.
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April 15th, 2003, 07:29 PM
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Re: Recycle Old Threads Drive Canceled!
IMO, one of the major aspects of a 4X game is critical design decisions. Civ-type games do not have these. You research tech, and your units are always the same. Maybe I mean Space Opera and not just 4X in general...
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April 15th, 2003, 08:23 PM
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Re: Recycle Old Threads Drive Canceled!
There is no X in ship design 
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April 15th, 2003, 08:47 PM
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Re: Recycle Old Threads Drive Canceled!
So? That is irrelevant. There is more to a 4X game than just the X's...
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April 15th, 2003, 08:49 PM
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Re: Recycle Old Threads Drive Canceled!
Quote:
Originally posted by Imperator Fyron:
So? That is irrelevant. There is more to a 4X game than just the X's...
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Yes, real time combat for example.
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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April 15th, 2003, 10:26 PM
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Re: Recycle Old Threads Drive Canceled!
Real time combat?
Combat in almost any form would do...
Besides, Fyron is one of the people who understand the difference between continuous combat simulation (good realtime), and literal "realtime" clickfest combat (bad realtime).
[ April 15, 2003, 21:27: Message edited by: Suicide Junkie ]
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