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April 15th, 2003, 08:23 PM
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Lieutenant General
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Re: Recycle Old Threads Drive Canceled!
There is no X in ship design 
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April 15th, 2003, 08:47 PM
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Shrapnel Fanatic
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Re: Recycle Old Threads Drive Canceled!
So? That is irrelevant. There is more to a 4X game than just the X's...
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April 15th, 2003, 08:49 PM
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Re: Recycle Old Threads Drive Canceled!
Quote:
Originally posted by Imperator Fyron:
So? That is irrelevant. There is more to a 4X game than just the X's...
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Yes, real time combat for example.
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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April 15th, 2003, 10:26 PM
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Re: Recycle Old Threads Drive Canceled!
Real time combat?
Combat in almost any form would do...
Besides, Fyron is one of the people who understand the difference between continuous combat simulation (good realtime), and literal "realtime" clickfest combat (bad realtime).
[ April 15, 2003, 21:27: Message edited by: Suicide Junkie ]
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April 15th, 2003, 10:35 PM
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Re: Recycle Old Threads Drive Canceled!
Yeah, what SJ said. A game doesn't have to have real time combat to be 4X. SE4 is a 4X game. Do you see real time combat in it? Cause I certainly don't.
Of course, that was probably some lame attempt at sarcastic humor, but I'll just pretend it wasn't, for both our sakes. 
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April 15th, 2003, 10:42 PM
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Re: Recycle Old Threads Drive Canceled!
By any general standard, GalCiv and other Civ-games are 4X games. They may not have as much micromanagement as SE or MOO, but they are still 4X games. But the 4X genre is large enough to have big differences in them.
[ April 15, 2003, 21:43: Message edited by: Lemmy ]
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April 15th, 2003, 11:40 PM
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Re: Recycle Old Threads Drive Canceled!
With respect to the question of Gal Civ vs. Moo3, I just have one simple comment to make about MOO3:
They designed the game so that the real time combats go until they are finished or until 10 minutes have passed--whichever comes first. Let me just say that I had a TON of combats where they had to run the full TEN minutes.
Lots and lots of people will tell you many, many things about MOO3. I can't tell you yes or not on any of them. I found myself rebooting my computer to get out of MOO3 rather than wait 10 tedious minutes while two ships that couldn't hurt each other circled the screen staring at each other.
Until the developers make the 'General Retreat' work better or create some sort of acceleration feature, I would stay far, far away from MOO3.
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