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May 11th, 2003, 05:16 AM
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Corporal
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Join Date: May 2003
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Re: Recycle Old Threads Drive Canceled!
Quote:
Originally posted by Imperator Fyron:
Umm... the SE series has had multiplayer quite feasable for many many years. MOO3 is not an innovation.
The GUI is not "percieved as clumsy", it is undeniably clumsy. There are too many obtuse subwindows to go through to change something that will be changed back by the AI ministers. There are too many useless bits of information portrayed that you can never have an effect on, so there is no point in cluttering the game with them. Most of this bits are not explained at all, so you have no idea what the numbers mean. So, they are even more clutter, making the GUI even clumsier. Also, the control interface is less than stellar. It is horrid looking too, but that isn't part of it's clumsiness.
MOO3 does not in any way accurately simulate a space empire. It is not meant as a simulator, but as a game. So saying it is a good simulator IS NOT saying that it is a good game; it is saying the contrary.
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I am not sure what point you are trying to make pertaining to the multiplayer aspect of MOO3. As for your other statements, none are factual, ONLY opinion based. As proof, I heartily disagree with most of what you have "said". But so what. I was not trying to start a debate over "what is the best space empire game" just that MOO3 is a viable & fun alternative in this genre.
BTW, what game does "accurately simulate" a space empire, of which none exist?
I am enjoying this "conversation"!
My source of info is not Quick Silver, but the many players of this game. The "grunts" if you will. 
[ May 11, 2003, 04:22: Message edited by: eddieballgame ]
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May 11th, 2003, 05:31 AM
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Colonel
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Join Date: Jul 2000
Location: Montevideo Uruguay
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Re: Recycle Old Threads Drive Canceled!
Quote:
Originally posted by eddieballgame:
I find MOO3 very easy to use, & considering the depth of MICROmanaging available, easy to "navigate".
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Honestly, I'm one of the people that perceive the interface as clumsy, and think I have good reasons. In my view, I need to do too many clicks, doing things that some turns later the AI will change to their taste.
Quote:
Originally posted by eddieballgame:
There is so much to this program & with the coming PATCH, even more. Please, as an example, read in its entirety the excellent post by SIRIAN - http://www.ina-community.com/forums - MOO3 under STRATEGY/GAMPLAY
"Micromanage- Let's settle this once & for all."
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After some search, I found the post. Loong but interesting.
Think it prove that the humans can manage better the planets than the AI (nothing new to me)... but at the same time, that the cost to manage even a single planet is a click nightmare.
Quote:
Originally posted by eddieballgame:
I never played MOO1 or MOO2, but I enjoy TBS games & particularly multiplayer.
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Well, I loved MOO1 and really enjoyed MOO2, both true classics, but I can't say the same about MOO3.
After read so bad reviews/oppinions about MOO3, when finally I played the game, felt that the game (or simulator to keep Fyron happy) was not so bad... but I'm not optimistic about that some day I'll really like the game.
Quote:
Originally posted by eddieballgame:
This program to date has more than quenched my thirst in this genre
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It's ok with me.
Not everybody like the same kind of games... although think if this game "quenched your thirst in this genre", you should try other games to compare.
Quote:
Originally posted by eddieballgame:
AND, this game will get "better" very soon. With modding allowed, you can make it better!
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Oh yes, I hope the patches and mods will improve the game.
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May 11th, 2003, 05:44 AM
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Shrapnel Fanatic
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Re: Recycle Old Threads Drive Canceled!
You posted this eddie:
"MOO3 was designed to make multiplay a feasible option for this genre."
This implies that it has not been feasible before MOO3 came out, which is wholely false.
My statements are not "opinions", they are observations of how the game works. Your "opinions" that you cited as proof are certainly not proof of anything except that is what you think.
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May 11th, 2003, 05:48 AM
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Corporal
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Join Date: May 2003
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Re: Recycle Old Threads Drive Canceled!
Sorry about the link thing. Anyways, I understand there is some "clicking" in this game. Supposedly the Patch is addressing this area also.
I like & play numerous TBS games such as Civ III PTW, Alpha Centauri, HMM series, AOW II.
All excellent. MOO3 is different, & will agree not to everyones liking. I certainly didn't mean to try & "sell" the game. I just wanted to give MY accurate description of what I have encountered with MOO3.
BTW GO REDSOX!!! 
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May 11th, 2003, 05:54 AM
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Corporal
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Join Date: May 2003
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Re: Recycle Old Threads Drive Canceled!
Quote:
Originally posted by Imperator Fyron:
You posted this eddie:
"MOO3 was designed to make multiplay a feasible option for this genre."
This implies that it has not been feasible before MOO3 came out, which is wholely false.
My statements are not "opinions", they are observations of how the game works. Your "opinions" that you cited as proof are certainly not proof of anything except that is what you think.
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Fair enough, to me the "proof" is "in the pudding". In your opinion how "good" is SEIV Online, or "hotseat" for that matter. I recently
received SEIV & it looks very good. Have yet to play it though. Thanks for your input.
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May 11th, 2003, 06:00 AM
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Shrapnel Fanatic
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Re: Recycle Old Threads Drive Canceled!
I don't have anyone to play SE4 hotseat with, so I can't answer that. I know there are plenty of people that are satisfied with it though. SE4 is very good in PBW play. It's the only way to play the game IMO!  TCP/IP works well with 2 players, but gets slower than PBW with 3 or more, due to how it handles turns.
Proof means one thing, and one thing only. It is not a subjective term.
[ May 11, 2003, 05:00: Message edited by: Imperator Fyron ]
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May 11th, 2003, 06:06 AM
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Corporal
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Join Date: May 2003
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Re: Recycle Old Threads Drive Canceled!
Quote:
Originally posted by Imperator Fyron:
I don't have anyone to play SE4 hotseat with, so I can't answer that. I know there are plenty of people that are satisfied with it though. SE4 is very good in PBW play. It's the only way to play the game IMO! TCP/IP works well with 2 players, but gets slower than PBW with 3 or more, due to how it handles turns.
Proof means one thing, and one thing only. It is not a subjective term.
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Thank you for the info & your candor, till we "meet" again. 
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