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  #1  
Old May 15th, 2003, 11:50 PM

deccan deccan is offline
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Default Re: Recycle Old Threads Drive Canceled!

Quote:
Originally posted by eddieballgame:
Actually the Planetary Shields only reduce piracy by 1/10 of there strength.
It's a bug. Read:
http://www.ataricommunity.com/forums...hreadid=287632

In particular:

-) Planets screen - severity: high - bug
"Planetary shields have a strength of 0"

Quote:
Originally posted by eddieballgame:
Grant it, for most "games" it is nice to get immediate feedback on decisions & choices one has made. I think MOO3 has made an "attempt" at trying to emulate "real life" experiences.
Whenever realism conflicts with gameplay, it is usually a bad idea to stick with realism.
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  #2  
Old May 16th, 2003, 12:53 AM
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Default Re: Recycle Old Threads Drive Canceled!

Quote:
Occaissionally with newly aquired planets there is some AI "bugginess" going on with the DEAS. The Patch is addressing this.
It happens with every planet...

Quote:
Grant it, for most "games" it is nice to get immediate feedback on decisions & choices one has made. I think MOO3 has made an "attempt" at trying to emulate "real life" experiences.
That is, not always knowing immediately if all your decisions are for the better. Is this a good idea to implement in a game.
No, it is a terrible idea to implement in a game. This is a game, afterall. Why force us to do a lot of work and calculations to see what minor benefit something will have? Such information should _always_ be available to players.

[ May 15, 2003, 23:54: Message edited by: Imperator Fyron ]
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Old May 16th, 2003, 02:36 AM
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Default Re: Recycle Old Threads Drive Canceled!

It strikes me, by the "tone" of these Posts pertaining to MOO3, there are going to be some dissappointed people if & when this program's faults have been addressed & "fixed" by the soon to come patch. Again, I am hopefull & feel there is not a lot to repair to make MOO3 a classic.
This is of course, my opinion.

Oh, & it does not happen with every planet.
(not an opinion)

[ May 16, 2003, 02:08: Message edited by: eddieballgame ]
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Old May 16th, 2003, 03:17 AM
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Default Re: Recycle Old Threads Drive Canceled!

Quote:
Originally posted by eddieballgame:
It strikes me, by the "tone" of these Posts pertaining to MOO3
IMHO, many people was waiting 4 years for Moo2.5, but Moo3 is not. I can't blame them.
The problem that makes angry so many people, (my opinion, of course) is that in theory Moo3 was the next step in the saga... but have a very different approach compared with the previous 2 games.

Not everybody like the same kind of games (for sure!). I can bet that most of the people that liked Dune (the old RPG game), doesn't liked Dune2 (the venerable RTS)!!!
Then IMHO, think would have been more sincere that instead the MOO3 name, the game would have been named "The Galaxy Simulator", or something like that, but of course that the MOO3 name can make more profit.

I can't eat the argument that Moo3 has a "High Climb" that need to be climbed to enjoy the game... I have played strategy games for more than 20 years, and think that if a game is really good, you don't need to climb anything more than a little hill to enjoy it.

I hate the game? Nope. But doubt that some day I would really like it (even with patches).
Most the time, I discovered myself only doing clicks over the Next Turn button, and only moving a fleet here and there... and even letting the AI solve the battles, because the tactical combat is in my opinion (again) one of the worst tactical engines that I knew.
I don't liked so much the SE4 tactical combat, or the tactical combat in IG2, but really dislike the tactical combat in MOO3 (tiny ships, can't zoom, can't pause, confuse orders, etc). Even in very old games like Rebellion, Pax Imperia 2 or Ascendancy, the RT combats were a lot better (IMHO!).

Oh well, thanks God I'm not in the MOO3 forum... somebody would have named me a Troll.
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Old May 16th, 2003, 04:17 AM
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Default Re: Recycle Old Threads Drive Canceled!

Quote:
Grant it, for most "games" it is nice to get immediate feedback on decisions & choices one has made. I think MOO3 has made an "attempt" at trying to emulate "real life" experiences.
Yes, but "real life" leaders have a substantial staff to do their research for them. I'm not about to hire people to help me play a game.
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Old May 16th, 2003, 05:23 AM
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Default Re: Recycle Old Threads Drive Canceled!

I have never played MOO1 but from what I have read it is more like MOO3 than MOO2. What little I have played of MOO2 pales in detail of what MOO3 has to offer. ( opinion )
Certainly not as much to do in the micromanagement area. ( opinion ) Agreed, the RTS combat has mixed reviews, some hate it, like it, & really like it. For me letting the computer generate the result of the ship to ship battles is ok, particularly in Online multiplay. Though the troop invasions are alot of "fun" to handle oneself. You can "zoom" the ships as well as set up time controls. There has also been offered other ship graphic files, for your gaming pleasure. From what I have read, the consensus is the tactical ship battles are superior to MOO2, & more realistic.
I am glad I was not a part of the "can't wait for MOO2.5 crowd" as I probably would not have taken the time to find out just how good MOO3 is & will be. ( opinion, of course )
I am in the process of learning to play SEIV.
Looks like a very good & detailed ( what I like ) program. How is the "hotseat" mode? I really like multiplay. Thank you

[ May 16, 2003, 04:33: Message edited by: eddieballgame ]
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Old May 16th, 2003, 05:48 AM
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Default Re: Recycle Old Threads Drive Canceled!

MOO3 is almost nothing like either MOO1 or MOO2.

Quote:
I am glad I was not a part of the "can't wait for MOO2.5 crowd" as I probably would not have taken the time to find out just how good MOO3 is & will be.
I was in the "waiting for MOO3 crowd but instead found other game 3". MOO3 is not deserving to be entitled Master of Orion, for it is not in any way comparable to the grandness that was the previous games of the series.

[ May 16, 2003, 04:50: Message edited by: Imperator Fyron ]
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