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April 16th, 2003, 12:36 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Re: Suns - collapse?
You get 3 years; I made a scenario out of just such an event.
After that time, you will be left with no stars in the system (if one star of a binary goes, it takes the other with it), and all planets will be reduced to asteroid fields.
I believe it was said that stars with the unstable description/ability do not have an appreciably greater chance to go nova than otherwise normal stars.
In any case, if you build a ringworld or sphereworld, the star will be stabilized and can not go nova.
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April 16th, 2003, 01:18 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
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Re: Suns - collapse?
The Star - Unstable ability doesn't actually do anything. Just like the size, color, luminosity, etc. of the star; all (unfortunately) meaningless.
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April 16th, 2003, 05:58 AM
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Lieutenant Colonel
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Join Date: Dec 2001
Location: Scottsdale AZ
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Re: Suns - collapse?
NO WAY are the SUNS going to collapse!!!
They made to the play offs and they are going all the way!!!!
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So many ugly women, so little beer.
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April 16th, 2003, 06:22 AM
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Shrapnel Fanatic
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Join Date: Mar 2003
Location: CHEESE!
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Re: Suns - collapse?
i think the weirdness is spreading...
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
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Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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April 16th, 2003, 11:26 AM
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Corporal
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Join Date: Mar 2003
Location: Tempe, AZ
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Re: Suns - collapse?
Quote:
Originally posted by Wardad:
NO WAY are the SUNS going to collapse!!!
They made to the play offs and they are going all the way!!!!
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And people wonder why I hate professional sports...
Quote:
The Star - Unstable ability doesn't actually do anything.
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I guess that the map generator get's a perverse sense of joy at making people like me wonder/be nervous when one of those is sitting in my home system... 
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Now lie still, this isn't going to hurt me a bit...
-Xaren Hypr, Night City cybertech
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April 16th, 2003, 08:34 PM
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Brigadier General
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Join Date: Aug 2002
Location: Carlisle, UK
Posts: 1,826
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Re: Suns - collapse?
Quote:
Originally posted by Xaren Hypr:
I guess that the map generator get's a perverse sense of joy at making people like me wonder/be nervous when one of those is sitting in my home system...
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heh heh heh
It's not just the map generator, it's anything running on windows if you ask me! Ahh i've just finished that vital chapter to my story/finished a 5 page essay. What? is that an illegal Operation *Beeeeeeeeeeep**beep**beeeping**beep*
Well i remember starting a new game and 3 turns in my one and only homeworld was diagnosed with a core instability and was due to detonate in 2 or 3 years lol. Thats perverse!
So the instable core doesn't do anything? *BEEP* I just built a sphereworld to protect my system from going nova!!! *Sighs* i think this a large conspiracy somewhere down the line 
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April 16th, 2003, 08:56 PM
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Sergeant
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Join Date: Feb 2002
Location: Canada
Posts: 346
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Re: Suns - collapse?
I was trying to make a scenario a while back where all the races started with a fully loaded sphereworld. After about 280 turns of F12 clickfest I was done. I turned the AIs back on, saved the game, and added the super keen scenario dialogues.
Sitting down to process my first turn I was shocked to find that my empire had collapsed! Turns out that during the clickfest my sphereworld was diagnosed with a core instability, one that took effect on my first turn.
All that work for nothing. I think I laughed and cried at the same time.
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I do not know with what weapons World War III will be fought, but I know that World War IV will be fought with sticks and stones.
-Albert Einstein
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