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April 18th, 2003, 06:04 PM
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Re: Some Questions About Warp Assaults
Posted by QuarianRex
Quote:
...then number all of the ships in the fleet...
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How do I number my ships? I haven't figured out a way to do this. Or do you mean just change the name of each ship?
I do believe the game will number the ships and place them according to the formation numbers, but I haven't figured out the game's system for numbering ships and if I did, what could I do about it?
In formations.txt, you can select particular design types to fit in different formation slots. For instance attack ships in front, carriers in the rear, capture ships on the wings. Last time I tried this it didn't work. The game places the ships according to its own plan so you best grin and bear it.
In my experience, at a warp point, it is impossible to tell in advance the positioning of the defenders ships or the orientation of your formation so random positioning may be just as effective as a carefully thought out formation.
[ April 18, 2003, 17:08: Message edited by: Grandpa Kim ]
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April 18th, 2003, 06:52 PM
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Re: Some Questions About Warp Assaults
Quote:
Originally posted by Grandpa Kim:
In my experience, at a warp point, it is impossible to tell in advance the positioning of the defenders ships or the orientation of your formation so random positioning may be just as effective as a carefully thought out formation.
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I agree. I use Wall a lot, and lots of times, it shows up on the tactical map like a row marching toward the other fleet instead of a wall. THAT sucks.
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April 18th, 2003, 07:12 PM
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Re: Some Questions About Warp Assaults
Send a ramming fleet in first. To see what is on the other side
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Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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April 18th, 2003, 07:13 PM
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Re: Some Questions About Warp Assaults
Quote:
Originally posted by tesco samoa:
Send a ramming fleet in first. To see what is on the other side
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Or, though I've never done it, can't scanners "peek" on the other side?
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ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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April 18th, 2003, 07:46 PM
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Re: Some Questions About Warp Assaults
Quote:
Originally posted by tesco samoa:
Send a ramming fleet in first. To see what is on the other side
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Send in a single stripped down escort; you'll see just as much.
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April 18th, 2003, 07:52 PM
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Re: Some Questions About Warp Assaults
No, scanners can't peek, but a single ship or a drone can, by moving over. If you are putting a huge number of your ships into one fleet, it's generally best not to order it into the unknown without a good reason.
PvK
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April 18th, 2003, 07:54 PM
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Re: Some Questions About Warp Assaults
Quote:
Originally posted by QuarianRex:
quote: Originally posted by SamuraiProgrammer:
Is there a way to decide what ships to enter first (such as ones with better shields, etc.)?
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Find a formation that you like and then number all of the ships in the fleet (1, 2, 3, etc.). They should fall into formation in that order since they are aranged alphanumerically. I think. I always have my fleets break formation, so I'm a little rusty on the subject, but I did some experimentation back in the day and that seemed to be the pattern.
In any case it should be good for some experimentation.
If you try it out be sure to post the results. No, they are positioned in the formation in the order that the ships were constructed.
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