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April 22nd, 2003, 01:38 AM
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First Lieutenant
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Join Date: Mar 2002
Location: North Carolina
Posts: 720
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Re: Citizen Federation Version 2.0 available !
Well that just bites! 
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This is the 21st century, right? Then where the hell is my flying car?
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April 21st, 2003, 03:36 PM
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First Lieutenant
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Join Date: Sep 2002
Location: Cannes, France
Posts: 698
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Re: Citizen Federation Version 2.0 available !
Quote:
Originally posted by TerranC:
[QB]DoGA of course
QB]
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I won't use Doga anymore. I think it's far too restrictive, because there isn't any negative or intersection operation when creating custom objects. Light settings are also too basic.
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April 22nd, 2003, 12:01 AM
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Major
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Join Date: Oct 2000
Location: New York, NY
Posts: 1,066
Thanks: 1
Thanked 1 Time in 1 Post
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Re: Citizen Federation Version 2.0 available !
POVray is the best. Moray is a good modeller if you don't want to mess w/ script, or you have a large project, but you have to pay for it if you render many scenes (nag screen).
sPatch and hamaPatch are excelent for Spline Modelling (hamaPatch is Bilingual).
Above programs (except Moray) are free.
3D studio Max has a good modeller, but it does so-so rendering. Any raytraced stuff is going to take too long.
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April 22nd, 2003, 12:46 AM
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First Lieutenant
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Join Date: Sep 2002
Location: Cannes, France
Posts: 698
Thanks: 0
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Re: Citizen Federation Version 2.0 available !
I'm gonna test all these softs and see what will be my favorite one.
Also added a few pics today on the starship shipset. I'll make the remaining ships with the new soft.
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April 24th, 2003, 12:55 PM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
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Thanked 30 Times in 18 Posts
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Re: Citizen Federation Version 2.0 available !
Quote:
Originally posted by trooper:
quote: Originally posted by TerranC:
[QB]DoGA of course
QB]
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I won't use Doga anymore. I think it's far too restrictive, because there isn't any negative or intersection operation when creating custom objects. Light settings are also too basic. Agreed. DoGa was a fine program and I have pushed it to its limits and beyond. I know that you have as well, and you and Kwok have convinced me to give it up. What is your current 3d program? Bryce or Moray?
And thanks Urendi Maleldil for the info. 
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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April 24th, 2003, 02:01 PM
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First Lieutenant
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Join Date: Sep 2002
Location: Cannes, France
Posts: 698
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Re: Citizen Federation Version 2.0 available !
I'm working with bryce, but the trouble is all that work will be lost for SE V, because bryce can't export its files.
I tried Maya 4.5 but the soft always crashes when trying to extrude polygons. I couldn't find a patch to correct that. Also tried Moray, but I couldn't make it work, (maybe a moray/povray Version incompatibility) it's not very intuitive...
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April 25th, 2003, 07:21 AM
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Shrapnel Fanatic
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Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
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Thanked 7 Times in 1 Post
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Re: Citizen Federation Version 2.0 available !
maybe something else can convert?
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If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
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