|
|
|
 |

April 20th, 2003, 02:03 PM
|
BANNED USER
|
|
Join Date: Nov 2001
Location: Near Boston, MA, USA
Posts: 2,471
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Challenge Match
Ok, that works for me.
The Olden Ones vs the Black Hole Alliance.
For a map I'd suggest
FQM STD 1.18
Type - Dence Paradice
Size - Medium
Warp Points - Anywhere in system
I can do a Dence Threaded Spiral, (DTS), but if I do that is will be nessasary to force the number of systems below 160. More than 160 and you end up with strings of systems along the edge of the map. The advantage of a the DTS is each Player can start with thier own string to develope.
Do you want neutrals or TDM AI? I could put a balance of Agressive and Peacful in stratiegic places. I would be sure to place them in between the two fractions.
Aproximately how far apart do you want the opposing fractions to start?
Other settings?
|

April 20th, 2003, 04:07 PM
|
 |
General
|
|
Join Date: Jan 2003
Location: Atlanta, GA
Posts: 3,499
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Challenge Match
Gryphin,
Finally downloaded and installed FQM. Certainly a lot of choices!
I ran several and I'd say I have to agree with your choice of maps. What is the difference between Dense Paradise and Standard Paradise? I couldn't see much. I thought it might populate the stars more with planets, but my test map yielded what appeared to be the same amount. (I guess I could get a better answer from Fyron...  ).
As to distance from opposing teams...let me see if I can explain it without use of a map  :
Let's say the teams are looking at each other from the east and west. I wouldn't want teams to be flat against the eastern and western "walls". So, if one divided the map into 4 sections with vertical lines (3 of them making 4 sections), then placing the eastern and western empires along the easternmost (and westernmost) vertical lines would leave half the map size in the middle. I think that's a good starting point but will solicit suggestions from other players.
__________________
ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
|

April 20th, 2003, 04:09 PM
|
 |
General
|
|
Join Date: Jan 2003
Location: Atlanta, GA
Posts: 3,499
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Challenge Match
Oh, and no AI of any kind. They will just be non-existant "spectators"  .
__________________
ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
|

April 20th, 2003, 06:40 PM
|
BANNED USER
|
|
Join Date: Nov 2001
Location: Near Boston, MA, USA
Posts: 2,471
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Challenge Match
Slynky,
You will find a very helpful help folder under the FQM folder. From the Help.htm
"The Dense quadrants are similar to the Standard quadrants, except that they generally have more planets. Their solar systems have an average of 10-11 planets. Other than that, they are the same as the base quadrant. For example, the Dense Mid-Life Quadrant has the same setup and distribution of system types as the Standard Mid-Life, except that it has more planets in it's solar systems"
|

April 20th, 2003, 08:07 PM
|
 |
General
|
|
Join Date: Jan 2003
Location: Atlanta, GA
Posts: 3,499
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Challenge Match
Quote:
Originally posted by Gryphin:
Slynky,
You will find a very helpful help folder under the FQM folder. From the Help.htm
"The Dense quadrants are similar to the Standard quadrants, except that they generally have more planets. Their solar systems have an average of 10-11 planets. Other than that, they are the same as the base quadrant. For example, the Dense Mid-Life Quadrant has the same setup and distribution of system types as the Standard Mid-Life, except that it has more planets in it's solar systems"
|
Yeah, that's what I figured it might be but "flipping" through various systems, the denser setup is subtle .
__________________
ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
|

April 20th, 2003, 11:13 PM
|
 |
General
|
|
Join Date: Jan 2003
Location: Atlanta, GA
Posts: 3,499
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Challenge Match
Seems like we have a map choice that's good. Just need a few comments from the Olden Ones (sorry...hehe...if we can get branded as "evil" then I get to return the favor...well, kinda) on some of the game settings I posted below so we can get this baby rolling.
[ April 21, 2003, 02:08: Message edited by: Slynky ]
__________________
ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
|

April 21st, 2003, 03:19 AM
|
Corporal
|
|
Join Date: Mar 2003
Location: United States
Posts: 58
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Challenge Match
Long live The Axis of Evil. When does the battle begin?
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|