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April 22nd, 2003, 10:26 PM
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Re: Challenge Match
Looks good to me. One thing though. "Medium" as a size for quadrants can vary greatly. Gryphin, I would suggest making sure you have your max systems set to 100 when you generate it. That should give you a medium map in the ballpark of 60 systems, ten per player, 30 per alliance. If you have that set to 255 when you generate, a medium map could endup being a lot bigger than that. Unless you want it bigger that is Slynky.
Geoschmo
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April 22nd, 2003, 10:53 PM
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Re: Challenge Match
Any more input on Quad size?
Currently I have a few maps with around 80 to 90 systems.
Adding and deletting system is easy. In fact, it makes ballencing the starting points easier.
My undestanding is you will be able to tell each other where you are befor you meet and will then send ships to meet. As such Precise placement of starting is helpful but not mission critcal.
Anyone want any special system names?
Anyone object to spcial system names?
[ April 22, 2003, 22:09: Message edited by: Gryphin ]
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April 22nd, 2003, 11:19 PM
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Re: Challenge Match
I tried the default setting for Dense Paradise (after unpacking and installing) and it seemed like a nice size. I don't knwo what the Max Planet setting was, though...it just looked "roomy" enough.
I'm not sure where geo got his figures and approximations, but only 60 inhabitable systems for 6 people seems a bit low. In the Tourney (rd5) game, I have colonies in over 20 systems and only share systems in 2 locations. That seems a bit roomier  .
So, again, it's not that big of a point to me (but knowing ahead DOES affect empire choices). So, please let me know what parameter limit you will be using so I can generate a few test maps on Dense Paradise and see what we're "talking" about.
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April 22nd, 2003, 11:23 PM
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Re: Challenge Match
My Current Understandings:
Quadrant - Dence Paradice - Maximum Number of Systems 100
Events - None
Technology Cost - Medium
Player Settings -
-Starting Resourses - Medium
- 3 Good Planets
- can view scores of allied players
- Technology Level for New Player - Low
- Racial Points - zero
Players
- 2 Teams of 3 each
- No AI
Game Settings
- Max units in space per player - 200,000
- Max ships allowed per player - 100,000
[ April 22, 2003, 23:06: Message edited by: Gryphin ]
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April 23rd, 2003, 12:33 AM
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Re: Challenge Match
:: Delayed Thought ::
Quote:
Should someone take Ancient trait, the spokes might stand out like a "beacon" showing where homeworlds are
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This is a zero point game.
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April 23rd, 2003, 12:40 AM
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Re: Challenge Match
Quote:
Originally posted by Gryphin:
My Current Understandings:
Quadrant - Dence Paradice - Maximum Number of Systems 100
Events - None
Technology Cost - Medium
Player Settings -
-Starting Resourses - Medium
- 3 Good Planets
- can view scores of allied players
- Technology Level for New Player - Low
- Racial Points - zero
Players
- 2 Teams of 3 each
- No AI
Game Settings
- Max units in space per player - 200,000
- Max ships allowed per player - 100,000
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That's 1,000 ships and 2,000 units .
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ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
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April 23rd, 2003, 02:03 AM
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Re: Challenge Match
How do i:
With a multi planet start is there any way to force the planets into specific systems?
currently they usualy end spread over 2 or 3.
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