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May 12th, 2003, 04:59 PM
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Re: SJ\'s Tech Gridder 0.50 - now with ability support!
Well, SJ is now #1 on my most-despised people list. I'm up to a 35.4 MB component file--that's for one 6-D tech @ 5 levels each.  Only 15 or so more to go. At least it RARs down to ~162 KB.  Obviously, I'm going to have to scale this down a little bit.
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The Unpronounceable Krsqk
"Well, sir, at the moment my left processor doesn't know what my right is doing." - Freefall
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May 12th, 2003, 08:25 PM
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Re: SJ\'s Tech Gridder 0.50 - now with ability support!
There is no need to scale it down! Make it as large as necessary. 
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May 12th, 2003, 11:20 PM
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Re: SJ\'s Tech Gridder 0.50 - now with ability support!
Yes, but we little ordinary peons (or PEoN) who have dialup have to suffer through all this. Maybe I'll have to break it up into 5 separate downloads. 
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The Unpronounceable Krsqk
"Well, sir, at the moment my left processor doesn't know what my right is doing." - Freefall
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May 13th, 2003, 12:11 AM
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Re: SJ\'s Tech Gridder 0.50 - now with ability support!
One other suggestion: allow modifying the tech level increase as with the other options. Maybe I want to have something happen every other level (actually, I do). Or every *1.28 levels. Or every ^2 levels. 
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The Unpronounceable Krsqk
"Well, sir, at the moment my left processor doesn't know what my right is doing." - Freefall
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May 13th, 2003, 12:26 AM
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Re: SJ\'s Tech Gridder 0.50 - now with ability support!
If it rars down to 162 KBs, that is not a big download at all.
Quote:
Originally posted by Krsqk:
One other suggestion: allow modifying the tech level increase as with the other options. Maybe I want to have something happen every other level (actually, I do). Or every *1.28 levels. Or every ^2 levels.
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Add .5 range per level. You will get a range increase of 1 every other level. It is stickier with multiplication and exponentials, but addition works for some things that are in whole number values. But having an explicit feature like that would be a good idea.
[ May 12, 2003, 23:27: Message edited by: Imperator Fyron ]
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May 13th, 2003, 03:11 AM
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Re: SJ\'s Tech Gridder 0.50 - now with ability support!
That's an okay workaround, except for the extra Romans and double component size, but I'd prefer the option.
One other picky thing which would be nice is changing the tab order of the various controls to function in the logical, predictable order. Some of them are actually in reverse (i.e., shift-tab to go forward).  Not high priority, but nice.
--For those 11 components I've been working on--
Current RAR size at high compression: 321 KB
Current ZIP size at high compression: 737 KB
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The Unpronounceable Krsqk
"Well, sir, at the moment my left processor doesn't know what my right is doing." - Freefall
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May 13th, 2003, 04:48 AM
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Re: SJ\'s Tech Gridder 0.50 - now with ability support!
Yet another post by me on this thread...
Do the Seeker Damage Resistance modifiers actually do anything? In v0.50, they don't seem to. In v0.45, the Version in which they were added, they add a single space before the entry instead of modifying it.  The preview doesn't show anything, either. Am I missing something here?
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The Unpronounceable Krsqk
"Well, sir, at the moment my left processor doesn't know what my right is doing." - Freefall
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