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April 22nd, 2003, 02:20 AM
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Re: Mixing Mods
its definetly the nomadic life style that attracts me to pirates and nomads... and to combine that with the more slow progression of proportions, i think it could be an awesome mix.
Again however, comes the huge mixing process... and it would undoubtably have to be rebalanced afterwords...
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April 22nd, 2003, 11:41 PM
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Re: Mixing Mods
Actually, there was a mod, called dereks mod, that attempted to combine proportions P&N and Devnull, wish it had been completed... anybody up to the task?
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April 23rd, 2003, 01:30 AM
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Re: Mixing Mods
If you don't care about AIs, I could do that in under an hour. But AIs will be the most time-consuming aspect, as there is a lot to take into consideration from all 3 mods. 
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April 23rd, 2003, 07:52 AM
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Re: Mixing Mods
I havent even touched the AIs so, I wouldnt know...
Oh well, atleast now its in the back of Suicide's mind....
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April 23rd, 2003, 04:07 PM
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Re: Mixing Mods
Quote:
Originally posted by ZeroAdunn:
Actually, there was a mod, called dereks mod, that attempted to combine proportions P&N and Devnull, wish it had been completed... anybody up to the task?
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You mean it was not done??? been playing it
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April 23rd, 2003, 05:54 PM
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Re: Mixing Mods
Derek's mod is a great mod. Tons of fun.
Those monsters really wup up on slow proportions empires.
It'd be great to see pirates & nomads mixed up with this bad boy.
Oh, and FQM too.
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April 23rd, 2003, 08:00 PM
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Shrapnel Fanatic
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Re: Mixing Mods
Derek's mod is very outdated. All of the mods it is made from have had several new Versions since the Last Version of Derek's mod was made. Somebody should probably work to update it. 
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