.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old April 22nd, 2003, 02:20 AM

Xiodos Xiodos is offline
Private
 
Join Date: Mar 2003
Location: Vancouver, BC Canada
Posts: 27
Thanks: 0
Thanked 0 Times in 0 Posts
Xiodos is on a distinguished road
Default Re: Mixing Mods

its definetly the nomadic life style that attracts me to pirates and nomads... and to combine that with the more slow progression of proportions, i think it could be an awesome mix.

Again however, comes the huge mixing process... and it would undoubtably have to be rebalanced afterwords...
__________________
Oops
Reply With Quote
  #2  
Old April 22nd, 2003, 11:41 PM
ZeroAdunn's Avatar

ZeroAdunn ZeroAdunn is offline
Captain
 
Join Date: Jun 2001
Location: Oh, I\'m out there
Posts: 805
Thanks: 0
Thanked 0 Times in 0 Posts
ZeroAdunn is on a distinguished road
Default Re: Mixing Mods

Actually, there was a mod, called dereks mod, that attempted to combine proportions P&N and Devnull, wish it had been completed... anybody up to the task?
Reply With Quote
  #3  
Old April 23rd, 2003, 01:30 AM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Mixing Mods

If you don't care about AIs, I could do that in under an hour. But AIs will be the most time-consuming aspect, as there is a lot to take into consideration from all 3 mods.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #4  
Old April 23rd, 2003, 07:52 AM

Xiodos Xiodos is offline
Private
 
Join Date: Mar 2003
Location: Vancouver, BC Canada
Posts: 27
Thanks: 0
Thanked 0 Times in 0 Posts
Xiodos is on a distinguished road
Default Re: Mixing Mods

I havent even touched the AIs so, I wouldnt know...

Oh well, atleast now its in the back of Suicide's mind....
__________________
Oops
Reply With Quote
  #5  
Old April 23rd, 2003, 04:07 PM
mottlee's Avatar

mottlee mottlee is offline
Colonel
 
Join Date: Feb 2001
Location: B.F.E. USA
Posts: 1,500
Thanks: 0
Thanked 0 Times in 0 Posts
mottlee is on a distinguished road
Default Re: Mixing Mods

Quote:
Originally posted by ZeroAdunn:
Actually, there was a mod, called dereks mod, that attempted to combine proportions P&N and Devnull, wish it had been completed... anybody up to the task?
You mean it was not done??? been playing it
__________________
Kill em all let God sort em out
Reply With Quote
  #6  
Old April 23rd, 2003, 05:54 PM
Urendi Maleldil's Avatar

Urendi Maleldil Urendi Maleldil is offline
Major
 
Join Date: Oct 2000
Location: New York, NY
Posts: 1,066
Thanks: 1
Thanked 1 Time in 1 Post
Urendi Maleldil is on a distinguished road
Default Re: Mixing Mods

Derek's mod is a great mod. Tons of fun.

Those monsters really wup up on slow proportions empires.

It'd be great to see pirates & nomads mixed up with this bad boy.

Oh, and FQM too.
__________________
Ken vs. The City

-Km :�
Reply With Quote
  #7  
Old April 23rd, 2003, 08:00 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Mixing Mods

Derek's mod is very outdated. All of the mods it is made from have had several new Versions since the Last Version of Derek's mod was made. Somebody should probably work to update it.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:59 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.