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Old May 29th, 2003, 07:17 PM
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Default Re: Atrocities Star Trek Mod Bug/Feature?

Quote:
Originally posted by CNCRaymond:
The intel problem has been fixed in 1.8 But here is the file that corrects that.

Just save as IntelProjects in the AST / DATA folder. Yes to overwrite and she be fixed.

It should not effect the game.
IntelProject.txt

I am working on the Intel bug, but there is little hope and I may have to pull the Destroy Planet WMD project from the list. The Romulans blew up my HW and I had massive intel already established. The Counter Intel bonus does not work. A shame as it would make a great facility.
Hmmm loosing HW??!!! not good....must make intel people work OT to get THEIR HW!!
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Old May 29th, 2003, 09:25 PM
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Default Re: Atrocities Star Trek Mod Bug/Feature?

Thanks Snakeye.

CNC is correct, I am not working on the AST mod any more, but he is, has been. I am working on, ever so slowly, making neo standard sets for as many of the star trek races as I can. I had hoped to keep that under raps, but CNC let the cat out of the bag.

I am finishing up other races that I had started but never finished, and have even agreed to try an make one or two "special" races. I sledmon if eer play SEIV any more, but I do enjoy reading the forums and playing the few PBW games I am in.
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Old June 3rd, 2003, 07:41 AM
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Default Re: Atrocities Star Trek Mod Bug/Feature?

Had an idea, was advised it was a bad idea.

[ June 03, 2003, 07:05: Message edited by: Atrocities ]
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Old June 3rd, 2003, 07:48 AM
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Default Re: Atrocities Star Trek Mod Bug/Feature?

currently, i'm ambliviant
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