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  #1  
Old May 6th, 2003, 07:21 PM
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Default Re: OT: Starship size comparisons 1 pixel per meter

Sure, but you can't fire it and blow up a planet during combat

A core-mount Wave-Motion-Gun on a battlemoon replicates the effect fairly well, except it just glasses the planet with 13,000 damage instead of turning it into asteroids.
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Old May 8th, 2003, 01:27 AM
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Default Re: OT: Starship size comparisons 1 pixel per meter

Could a component be given weapons and stellar manipulation qualitiers, so that in combat you can use it as a weapon and toast the defences, then out of combat use it as a planet-buster to reduce the remains of the colony to rubble?

BTW, 13000 damage points wouldn't even breach the shields of your average proportions homeworld- Let alone the hundreds of weapons platforms and thousands of troops to deal with once the shileds are down.

[ May 07, 2003, 12:30: Message edited by: dogscoff ]
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Old May 7th, 2003, 02:48 PM

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Default Re: OT: Starship size comparisons 1 pixel per meter

Sorry I ask this. I have never used Stellar Manipulation (too fantastic for my taste) and I was wondering how that worked in the case of destroying a planet.
Let's say I build a mobile starbase with a Doomsday BLaster, what do I do then?
Do I drive the thing to the enemy planet?
Can i fire from a sector away?
If I get to the same sector of the planet, wouldn't the planet's defenses fire on my baby?
Do I have to survive the 30 turns of combat, and then after combat fire the main gun?

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Old May 7th, 2003, 03:22 PM
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Default Re: OT: Starship size comparisons 1 pixel per meter

Allofi: Yes, No, Yes, Yes.

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Old May 7th, 2003, 04:32 PM

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Default Re: OT: Starship size comparisons 1 pixel per meter



So my Death Star needs to be escorted?
What a fuzz. Grand Mos Tarkin would have been very disappointed.....
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Old May 7th, 2003, 06:03 PM

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Default Re: OT: Starship size comparisons 1 pixel per meter

In SE4 you don't have and don't need death stars to destroy planets.
You have small DS or LC that may approach the planet with a treaty, cloaking or by winning a battle.
The death star was strong enogh to battle anything by itself. There was a design flaw of too little PDC, but fighters were supposed to be unable to harm the station.
ISTR reading that they didn't even launch all fighters in the battle of Yavin because they didn't consider the rebels to be a threat.

[ May 07, 2003, 17:05: Message edited by: Andres ]
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Old May 7th, 2003, 07:09 PM
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Default Re: OT: Starship size comparisons 1 pixel per meter

Quote:
Originally posted by Kamog:
Hey, check out this page which has drawings of Star Trek, Star Wars, and Babylon 5 ships to scale, compared to real ships and buildings. There's the Empire State Building, Eiffel Tower, Statue of Liberty, etc compared to Godzilla, Battlestar Galactica, Galaxy Class Starship, Omega Class Destroyer, Star Wars Space Slug, etc.

Each drawing is scaled to 1 pixel = 1 meter.
http://mirror.wolffelaar.nl/zardalu.sytes.net/
Bah !
Those puny toys are nothing compared to
Atlas-type Island Space Navigation Ship "Deucalion" from Kiddy Grade anime (its 63568 km in lenght !!)

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