.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old May 1st, 2003, 09:05 PM
geoschmo's Avatar

geoschmo geoschmo is offline
National Security Advisor
 
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 5 Times in 2 Posts
geoschmo is on a distinguished road
Default Re: Do Weapons Platform Need Help?

Quote:
Originally posted by Loser:
Wait... If I correctly understand how SE IV treats units, you only need one of those Combat Sensor I's. Is that correct?
I think that is correct, although I also think that if you lose the particular WP that has it then you lose the ability it gives, so I usually put them on each anyway. Although there may be some way to make sure the one with the SC is the Last one killed, but I have never bothered to try figuring that out.
Quote:
Originally posted by Loser:

Would whole Armor WPs be hit before all other WPs?
Don't know about that.
Quote:
Originally posted by Loser:


Would one Religious WP make all WPs on that world Religious?
Yes, I believe that is the same as sensors.
Quote:
Originally posted by Loser:


Would Troops with Shields protect WPs?
Used to, but not anymore. That was changed in a patch recently. Now WP's get hit first.
Quote:
Originally posted by Loser:


Would Fighters or Satellites with Shields, in planetary cargo, protect other units in cargo?
Hmmm, I don't know about that. Fighters get launched. Sats I think soak up some damage for whatever their structure is, but WP's get hit first. Then whatever caro is left gets hit in random order.
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
Reply With Quote
  #2  
Old May 1st, 2003, 09:36 PM

rextorres rextorres is offline
Sergeant
 
Join Date: Jan 2002
Location: Sacramento, CA
Posts: 364
Thanks: 0
Thanked 0 Times in 0 Posts
rextorres is on a distinguished road
Default Re: Do Weapons Platform Need Help?

Also i've noticed that when you have two platforms one with armor and one without for instance the one with weapons gets hit first regardless of order (at least from my tests) that definitly should be changed or at least randomized.
Reply With Quote
  #3  
Old May 1st, 2003, 09:47 PM
oleg's Avatar

oleg oleg is offline
Lieutenant General
 
Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
Thanks: 0
Thanked 0 Times in 0 Posts
oleg is on a distinguished road
Default Re: Do Weapons Platform Need Help?

Quote:
Originally posted by rextorres:
Also i've noticed that when you have two platforms one with armor and one without for instance the one with weapons gets hit first regardless of order (at least from my tests) that definitly should be changed or at least randomized.
Yes, unfortunately weakest WP get killed first. Unless... they have different size ! Or so I think - AFAIK, smaller get hits first. What if you build small WP with armor/shields and medium/large WP with weapons ?
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
Reply With Quote
  #4  
Old May 1st, 2003, 09:52 PM
Slynky's Avatar

Slynky Slynky is offline
General
 
Join Date: Jan 2003
Location: Atlanta, GA
Posts: 3,499
Thanks: 0
Thanked 0 Times in 0 Posts
Slynky is on a distinguished road
Default Re: Do Weapons Platform Need Help?

I thought armor units got hit first...at least that's what the write-up says. If that isn't the case, then it should be clarified. (assuming one isn't being hit with armor-skipping weapons).
__________________
ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
Reply With Quote
  #5  
Old May 1st, 2003, 10:19 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Do Weapons Platform Need Help?

The item in planetary cargo with the fewest hit point total is destroyed first, regardless of what type or size of unit it is.

But, IIRC, the Last patch made it so that weapon platforms are always destroyed first so that troops can survive bombardment and be useable for invasion defense. They are still destroyed in the same order, and other cargo is then destroyed in the same order when all WPs are gone if the attacker keeps bombarding the planet.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #6  
Old May 1st, 2003, 10:50 PM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: Do Weapons Platform Need Help?

Fryon is correct. What I have done is to use Large WP's with weapons, combined with Small WP's with armor/shields and maybe a weapon or something, calculated so that my "soak platforms" have less structure than my weapon-bristling WP's.

I agree with Rex that the WP hit should be randomized. This has been a request into MM for a long long time, but apparently it hasn't bubbled high enough to get done - making WP's hit first is as close as we've got, and it just occurred in the Last patch.

As for the numbers below, it didn't include training for +40 or more.

The real problem is the fundamental one with the whole to-hit mechanic in SE4. FACTORS should MULTIPLY and NOT ADD! I wrote several mathematical emails to MM about that and finally gave up. It would massively help out the balance of play, but it would also stand everything on its head. Maybe for SE5...

PvK
Reply With Quote
  #7  
Old May 2nd, 2003, 02:34 AM

Phoenix-D Phoenix-D is offline
National Security Advisor
 
Join Date: Nov 2000
Posts: 5,085
Thanks: 0
Thanked 0 Times in 0 Posts
Phoenix-D is on a distinguished road
Default Re: Do Weapons Platform Need Help?

"As for the numbers below, it didn't include training for +40 or more."

Yes I did. It ends up being canceled out by the modifers given to mounts on WPs.

Phoenix-D
__________________
Phoenix-D

I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
-Digger
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 05:45 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.