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May 3rd, 2003, 02:16 PM
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Lieutenant General
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Join Date: Jan 2001
Location: Oxford, UK
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Re: How best to use Null Space weapons?
Quote:
Originally posted by Cyrien:
None of the destroys specific component X weapons skip shields anymore.
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WHAT ? Shield generator killers do not skip shields anymore !? Or Computer virus ? Please tell me you are kidding !
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May 3rd, 2003, 03:13 PM
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National Security Advisor
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Join Date: Jan 2001
Location: Ohio
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Re: How best to use Null Space weapons?
Quote:
Originally posted by oleg:
quote: Originally posted by Cyrien:
None of the destroys specific component X weapons skip shields anymore.
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WHAT ? Shield generator killers do not skip shields anymore !? Or Computer virus ? Please tell me you are kidding ! No, Cyrien is incorrect. The only specific damage weapon that doesn't skip shields is the engine only weapon.
Engine only = Does NOT skip shields, but DOES skip armor
Virus (MC only) = DOES skip shields and armor
Weapon only = DOES skip shields and armor
Shield Generator only = DOES skip shields and armor
Geoschmo
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May 3rd, 2003, 04:22 PM
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Lieutenant Colonel
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Join Date: Feb 2003
Location: RI. USA
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Re: How best to use Null Space weapons?
Quote:
Originally posted by Gwaihir:
I was a big fan of racial weapons for a while, but now I tend to use the standard. I haven't really found a racial weapon that tops the standard set if well planned - - - does anyone have a different opinion on this?
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I agree, the standard ones have more options and have a quicker to research curb.
The Null-Space weapon in conjunction with good combat sensors and any good Primary weapons makes for a great silver bullet .
[ May 03, 2003, 15:24: Message edited by: JLS ]
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May 3rd, 2003, 04:41 PM
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First Lieutenant
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Join Date: Sep 2000
Location: Texas
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Re: How best to use Null Space weapons?
Yes. I spoke too hastily. Engine killers don't skip shields. Sorry bout that.
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May 3rd, 2003, 04:42 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Re: How best to use Null Space weapons?
Quote:
Originally posted by geoschmo:
quote: Originally posted by oleg:
quote: Originally posted by Cyrien:
None of the destroys specific component X weapons skip shields anymore.
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WHAT ? Shield generator killers do not skip shields anymore !? Or Computer virus ? Please tell me you are kidding ! No, Cyrien is incorrect. The only specific damage weapon that doesn't skip shields is the engine only weapon.
Engine only = Does NOT skip shields, but DOES skip armor
Virus (MC only) = DOES skip shields and armor
Weapon only = DOES skip shields and armor
Shield Generator only = DOES skip shields and armor
Geoschmo In addition:
Only Boarding Parties and Only Security Stations have never skipped shields for as far back as I can remember.
These aren't used in the unmodded game, but they still work.
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May 3rd, 2003, 05:32 PM
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Colonel
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Join Date: Jul 2000
Location: Montevideo Uruguay
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Re: How best to use Null Space weapons?
[quote]Originally posted by Dingocat85:
Quote:
..the AI will never use Master Computers, so you should be safe using the Allegiance Subverter all game long.
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Nope. After research MC, the AIs ONLY will use MC.
Then, the AS became USELESS (because after the Lastest patches, can't take ship with MC anymore, even if the MC is destroyed).
Of course, that now, the AI is vulnerable against the Computer Virus.
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May 4th, 2003, 05:43 AM
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Captain
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Join Date: Jan 2002
Location: Calgary, Canada
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Re: How best to use Null Space weapons?
Quote:
Originally posted by Dingocat85:
IMO, There are two outstanding racial weapons:
1) The Allegiance Subverter:
Once they get Ion Engines III, virtually *every* AI ship fits itself with a Self-Destruct Device, rendering Boarding Parties useless
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Not so! I am currently playing my best ever game against the TDM races. I was hemmed in badly at first and the only way to gain tech was with boarding parties. I gained over half my tech by that method even though the AI used SDD! True, the boarding parties won't board with an SDD onboard so they just wait till a random shot takes out the SDD, then board. Sure, sometimes you get a gutted hulk, but on two glorious turns I captured ships with four different levels of engines and 4 turns later I had moved from CT I to JP II. The tide has turned in this game but I am still using boarding parties and still adding the occasional new tech even though boarding is getting tougher all the time.
Quote:
And if you play a low-tech, tech-trading-impossible game like me (all Ice & Gas Colonization Techs I needed to know, I got from analyzing enemy Colony ships ), the AI will never use Master Computers, so you should be safe using the Allegiance Subverter all game long.
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Just add high tech cost and that describes my TDM game perfectly. ...But all races are using master computers. *shrug*
Kim
P.S. Dingocat85, please change your avatar pic. I'm beginning to have fantasies. 
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