.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old May 4th, 2003, 06:12 PM

Elowan Elowan is offline
Second Lieutenant
 
Join Date: Jun 2002
Posts: 463
Thanks: 0
Thanked 0 Times in 0 Posts
Elowan is on a distinguished road
Default Re: Shipset Opinion

Looks like a scorpion
__________________
'There are old space jockies and bold space jockies but there ain't no old, bold space jockies'
Reply With Quote
  #2  
Old May 4th, 2003, 06:19 PM
Slynky's Avatar

Slynky Slynky is offline
General
 
Join Date: Jan 2003
Location: Atlanta, GA
Posts: 3,499
Thanks: 0
Thanked 0 Times in 0 Posts
Slynky is on a distinguished road
Default Re: Shipset Opinion

Quote:
Originally posted by Elowan:
Looks like a scorpion
Actually, if you have the skills at modeling, you might work on the "scorpion" aspect. Bend that tail up and over a bit.

Regardless, it looks pretty good. I like "dark" ships (silver, gun-metal-grey, black, etc.) or "lively" colors.

Keep going and post some more "eye candy".
__________________
ALLIANCE, n. In international politics, the union of two thieves who have their hands so deeply inserted in each other's pocket that they cannot separately plunder a third. (Ambrose Bierce)
Reply With Quote
  #3  
Old May 4th, 2003, 09:36 PM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: Shipset Opinion

Looks super to me.
Reply With Quote
  #4  
Old May 4th, 2003, 11:58 PM
FadingSuns's Avatar

FadingSuns FadingSuns is offline
Corporal
 
Join Date: Mar 2002
Location: Tacoma
Posts: 87
Thanks: 0
Thanked 0 Times in 0 Posts
FadingSuns is on a distinguished road
Default Re: Shipset Opinion

Gotta love that tight texturing. Very nice.
__________________
A man never stands so tall as when stooping to help a small computer -Infocom
Reply With Quote
  #5  
Old May 5th, 2003, 01:52 AM
Ed Kolis's Avatar

Ed Kolis Ed Kolis is offline
General
 
Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
Ed Kolis is on a distinguished road
Default Re: Shipset Opinion

Quote:
Originally posted by Raging Deadstar:
I like it, it has a good texture on the hull and the engines are cool. For some reason i'm intrigued to what it would look like the other way round with the engines at the back. But this looks cool
Hmm, that reminds me of an interesting trivia tidbit... Did you know that the starship Enterprise was originally going to have the saucer and engines on the bottom and the main hull on top, similar to the Klingon ships? Then someone flipped the model over and I guess he liked it better that way!
__________________
The Ed draws near! What dost thou deaux?
Reply With Quote
  #6  
Old May 5th, 2003, 04:01 AM

Gwaihir Gwaihir is offline
Corporal
 
Join Date: Sep 2001
Posts: 109
Thanks: 0
Thanked 0 Times in 0 Posts
Gwaihir is on a distinguished road
Default Re: Shipset Opinion

I like it, and I like the eye candy background . . . I think I'm gonna add backgrounds to my ships now.

Unless you want the engines faceted, you maybe could turn up the effective faces on those splines/add smoothing (assuming its splines)

Beautiful textures, btw. I always have trouble with textures myself.
Reply With Quote
  #7  
Old May 5th, 2003, 09:56 AM
Xaren Hypr's Avatar

Xaren Hypr Xaren Hypr is offline
Corporal
 
Join Date: Mar 2003
Location: Tempe, AZ
Posts: 142
Thanks: 0
Thanked 0 Times in 0 Posts
Xaren Hypr is on a distinguished road
Default Re: Shipset Opinion

This was my first attempt at using the bump/glow and other texture features in DOGA. I used part of the Nebula10 picture from FQM-Deluxe for the background...I wanted something a bit more interesting than a flat black for this image . It was interesting to render an image of something that had before existed solely as ink on paper .

The original concept had the engines forward, but in a different configuration. The ship's class got it's current name when I moved the engine pods to their current position and arranged the removeable cargo sections to the trailing hull. BTW, this is a human-built ship..so if/when I put an AI onto the (eventually) completed shipset, it's not going to have some of the niftier racial traits (organic/temporal/etc.) .

Quote:
Unless you want the engines faceted, you maybe could turn up the effective faces on those splines/add smoothing (assuming its splines)
The engines didn't turn out quite as I had expected, but I like the effect that I have gotten. Btw.....splines? I'm not too familiar with the word.
__________________
Now lie still, this isn't going to hurt me a bit...
-Xaren Hypr, Night City cybertech

My Neo SEIV Code: A Se++ GdY $++ Fr C++++ Css+ Sf Ai++ Au M+ MpTFd/VFd S+ Ss++ ROS Pw- Fq Nd Rp G++ Mm++ Bb+

Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:12 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.