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May 5th, 2003, 07:34 PM
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Lieutenant General
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Join Date: Jan 2001
Location: Oxford, UK
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Re: best ship components against planets / WP\'s
Quote:
Originally posted by Laurus:
Planetary Napalm?? Great I will try lots of that! Does that destroy population only? Industry? Weapons?!?
L
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Planetary napalm will make Dresden hell look like paradise. No cargo, facility or population can survive few dedicated ships with antiplanetary weapons
If you want _REALlY_ well defended planets, play Proportions !
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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May 5th, 2003, 10:41 PM
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General
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Join Date: Feb 2001
Location: Pittsburgh, PA, USA
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Re: best ship components against planets / WP\'s
Quote:
Population doesn't fight invading ground troops do they?
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Yes, they do. In the unmodded game, the planet gets 1 "militia" for every 20M pop.
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Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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May 6th, 2003, 01:06 AM
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Lieutenant Colonel
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Join Date: Dec 2001
Location: Scottsdale AZ
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Re: best ship components against planets / WP\'s
I have lost planets because the WPs do not have enough range.
Typically at equal tech levels the ships can move into WP firing range and Ships firing range on the same turn.
You may want to start with a Wall or Inverse Wedge formation and then let the ships break formation. Try to avoid a letting ships run up alone.
WP do not multiplex the targets very well, so it helps to have many targets. The default WP firing strategy can sometimes favor the biggest ships and ignore the smaller ones. So a smaller ship that is quick and hard to hit can slip in through the crowd. Load the ship with a Plague bomb or Planetary Napalm(s).
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So many ugly women, so little beer.
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May 6th, 2003, 01:53 AM
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National Security Advisor
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Re: best ship components against planets / WP\'s
Wardad, you need to use mounts; they give a pretty heft to-hit bonus and range increase.
"When you say 'have some heavily shielded transports do suicide runs', do you mean send them in without escorts? Set the Troop transport fleet to kamikaze? I am guessing that 'if' the ship can get past the weapons platforms, the only thing to stop the troops would be ground forces right? Population doesn't fight invading ground troops do they?"
I mean send them in ALONE, no escorts, with the strategy set to drop troops. They'll charge the planet and try to land their troops. If there are warships around, they try to wait until the warships kill off the weapons platforms.
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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May 6th, 2003, 06:12 PM
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Private
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Join Date: Jun 2002
Location: CA
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Re: best ship components against planets / WP\'s
Here is another question along the same lines;
If I send a fleet to a planet that has an enemy fleet in orbit, I set the fleet to
'do not attack planet' will the planetary WP's participate in the impending battle?
L-
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May 6th, 2003, 06:25 PM
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National Security Advisor
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Re: best ship components against planets / WP\'s
If its enemy and in range, they will fire.
__________________
Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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May 6th, 2003, 06:29 PM
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Shrapnel Fanatic
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Re: best ship components against planets / WP\'s
Quote:
Originally posted by Laurus:
Planetary Napalm?? Great I will try lots of that! Does that destroy population only? Industry? Weapons?!?
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Neutron Bombs are the ones that destroy only population. Useless weapons, if you ask me. 
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