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  #1  
Old May 9th, 2003, 02:56 PM
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Default Re: Drones drones drones

Quote:
Originally posted by Ruatha:
Make a cloaked drone launcher, load it with anti-planet drones, send it into your friends empires and park it in a storm, use when need arise.
I actually sealed a win in a recent team game, by doing just that -- slipped some cloaked drone carriers into the enemy's home systems, and obliterated a half-dozen built-up worlds in each. Completely glassed about 1/3 to 1/2 of the enemy's real industrial capacity that way.

Granted, I and my teammate were already winning, it was only a matter of time ... but even if we hadn't been, those drones would have done some HEAVY damage to the enemy, all out of proportion to their cost.

...

It's a shame you can't put a starkiller component on a drone; it'd be a great way to pop entire enemy star systems. Heh.
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Old May 9th, 2003, 05:00 PM
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Default Re: Drones drones drones

I like drones combined with temporal tech. Late game you can build more than one large one at a time, used defensively they can max out at +175 defense (berserker +10, racial +25, ECM +60, drone +50, events predictor +30), and with solar collectors can hang around forever. Using NSP's and swarm tactics they become much more than an annoyance to an enemy fleet.
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Old May 9th, 2003, 05:33 PM

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Default Re: Drones drones drones

If you have temporal then why not just use temporal shifters? Might be able to produce a few extras with the cost difference between TS and NS and the range and damage difference is actually quite minor.
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Old May 9th, 2003, 07:10 PM

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Default Re: Drones drones drones

They could also have a RP element - use them in situations where your race would not use manned ships (i.e. suicide missions).

Of course once you have MC this goes out the window as a reason.
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