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May 14th, 2003, 07:47 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
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Re: ship strategy, ECM ships
Sure you would. In the next combat, the fighters launched in each stack change based on what was lost. So, if you lost fighters in the wrong amounts from stacks, you could easily end up with stacks of mostly ECM fighters, which defeats the purpose of them. 
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May 15th, 2003, 12:00 AM
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Sergeant
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Join Date: Feb 2003
Location: Tacoma, WA
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Re: ship strategy, ECM ships
How about Sats? Can I have 1 sat with ECM (or what ever is 1 per unit, I am thinking multiplex, combat sensor ect...)
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May 15th, 2003, 12:31 AM
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General
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Join Date: Mar 2002
Location: Indiana
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Re: ship strategy, ECM ships
Quote:
Originally posted by Narrew:
How about Sats? Can I have 1 sat with ECM (or what ever is 1 per unit, I am thinking multiplex, combat sensor ect...)
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Yes. This works with all units. Sats, Drones, Fighters, WPs.
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May 15th, 2003, 12:46 AM
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Shrapnel Fanatic
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Re: ship strategy, ECM ships
2 kt. 2 little kt.
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May 15th, 2003, 07:12 AM
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Private
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Join Date: Apr 2003
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Re: ship strategy, ECM ships
Ummm, I'm quite sure that you can't have different fighter designs in one stack
At least in turn-based combat
PS: First post!!! Hiya, people, glad to be here 
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May 15th, 2003, 07:38 AM
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Major General
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Join Date: May 2002
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Re: ship strategy, ECM ships
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May 15th, 2003, 07:42 AM
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First Lieutenant
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Join Date: Dec 2001
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Re: ship strategy, ECM ships
Hi Pedronius, welcome to the forum.
Actually you can have mixed fighter stacks in Tactical combat.
Instead of: launch fighters in Groups
which will seperate the fighters by type.
Use: Launch units
and then choose the units to launch. This will launch those fighters in one mixed group.
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